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  2. Lifeline (video game) - Wikipedia

    en.wikipedia.org/wiki/Lifeline_(video_game)

    The voice command system, though the game's primary feature, has often been noted to be its weak point, due to inaccurate actions taken when commands are given, and the basic sense of conversation and directions reduced to simple verbs and nouns, particularly when in the course of solving many of the game's puzzles.

  3. KUKA Robot Language - Wikipedia

    en.wikipedia.org/wiki/Kuka_Robot_Language

    Frame value is sufficient to specify TCP location and orientation. But to also determine unique robot arm pose, additional info is required - S and T or Status and Turn. They are collection of flags stored as integer.

  4. 3D pose estimation - Wikipedia

    en.wikipedia.org/wiki/3D_Pose_Estimation

    3D pose estimation is a process of predicting the transformation of an object from a user-defined reference pose, given an image or a 3D scan. It arises in computer vision or robotics where the pose or transformation of an object can be used for alignment of a computer-aided design models, identification, grasping , or manipulation of the object.

  5. Drill commands - Wikipedia

    en.wikipedia.org/wiki/Drill_commands

    Drill commands are generally used with a group that is marching, most often in military foot drills or in a marching band. [ 1 ] [ 2 ] [ 3 ] Drill commands are usually heard in major events involving service personnel, reservists and veterans of a country's armed forces, and by extension, public security services and youth uniformed organizations.

  6. Articulated body pose estimation - Wikipedia

    en.wikipedia.org/wiki/Articulated_body_pose...

    Articulated body pose estimation in computer vision is the study of algorithms and systems that recover the pose of an articulated body, which consists of joints and rigid parts using image-based observations. It is one of the longest-lasting problems in computer vision because of the complexity of the models that relate observation with pose ...

  7. No Straight Roads - Wikipedia

    en.wikipedia.org/wiki/No_Straight_Roads

    In No Straight Roads, the player takes control of either Mayday or Zuke and can switch between them anytime in single player.The game is designed around a rhythm-based combat system in which the player can move freely without having to follow the beat, but still has to pay attention to audio cues in order to plan their moves. [7]

  8. T-pose - Wikipedia

    en.wikipedia.org/wiki/T-pose

    In computer animation, a T-pose is a default posing for a humanoid 3D model's skeleton before it is animated. [1] It is called so because of its shape: the straight legs and arms of a humanoid model combine to form a capital letter T. When the arms are angled downwards, the pose is sometimes referred to as an A-pose instead.

  9. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.