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  2. Pygame - Wikipedia

    en.wikipedia.org/wiki/Pygame

    Following disagreements between former core developers and the repository owner, a fork known as pygame-ce (Community Edition) was created. [16] There is a regular competition, called PyWeek, to write games using Python (and usually but not necessarily, Pygame). [17] [18] [19] The community has created many tutorials for Pygame. [20] [21] [22 ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Produces browser games with pseudo-3D views; games can be made into Facebook Apps; intended for beginners DX Studio: C++: 2008 JavaScript: No 3D Windows: Proprietary, Freeware: Dunia Engine: C++: 2007 Yes 3D Windows, PlayStation 3, Xbox 360, PlayStation 4, Xbox One: List: Proprietary: Based on CryEngine ego: C++: 2008 Yes 3D

  4. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker is primarily intended for making games with 2D graphics, allowing out-of-box use of raster graphics, vector graphics (via SWF), [2] and 2D skeletal animations (via Esoteric Software's Spine) [3] [4] along with a large standard library for drawing graphics and 2D primitives. [5]

  5. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    "The idea with GDevelop is making game creation accessible to anyone, from beginners to seasoned game developers. GDevelop allows you to create the logic of your game using visual events, composed of conditions and actions. You can also build your game objects by composing pre-defined and customizable behaviours.

  6. Open-source video game - Wikipedia

    en.wikipedia.org/wiki/Open-source_video_game

    Game jams such as Ludum Dare and Game Off are often run on open source principles, frequently using free frameworks such as pygame, Arcade, [446] Wasabi2D, [447] and Ren'Py for Python, Ruby2D [448] and Gosu [449] for Ruby, GGEZ [450] for Rust, LibGDX for Java, MiniGDX [96] for Kotlin, LÖVE and Solar2D for Lua, Ebitengine [451] for Go, Phaser ...

  7. Pixel Game Maker MV - Wikipedia

    en.wikipedia.org/wiki/Pixel_Game_Maker_MV

    This language is specific to the engine and is designed to be easy to use for beginners while also offering more advanced capabilities for experienced developers. The language is based on visual programming using event-driven logic, allowing users to create game elements and behaviors without the need for traditional coding.

  8. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    It concluded on December 4, 2017, with the release of the engine. Improvements include a overhauled manual, official tutorials and translations of the IDE. [40] This version also changed from a pay-once model to a yearly subscription-based model. [41]

  9. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]