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  2. Numeric precision in Microsoft Excel - Wikipedia

    en.wikipedia.org/wiki/Numeric_precision_in...

    Here the 'IEEE 754 double value' resulting of the 15 bit figure is 3.330560653658221E-15, which is rounded by Excel for the 'user interface' to 15 digits 3.33056065365822E-15, and then displayed with 30 decimals digits gets one 'fake zero' added, thus the 'binary' and 'decimal' values in the sample are identical only in display, the values ...

  3. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  4. Spreadsheet - Wikipedia

    en.wikipedia.org/wiki/Spreadsheet

    A value can be entered from the computer keyboard by directly typing into the cell itself. Alternatively, a value can be based on a formula (see below), which might perform a calculation, display the current date or time, or retrieve external data such as a stock quote or a database value. The Spreadsheet Value Rule

  5. Slide rule - Wikipedia

    en.wikipedia.org/wiki/Slide_rule

    Calculations that can be reduced to simple addition or subtraction using those precomputed functions can be solved by aligning the two rulers and reading the approximate result. For example, a number to be multiplied on one logarithmic-scale ruler can be aligned with the start of another such ruler to sum their logarithms.

  6. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  7. Integer square root - Wikipedia

    en.wikipedia.org/wiki/Integer_square_root

    /// Performs a Karatsuba square root on a `u64`. pub fn u64_isqrt (mut n: u64)-> u64 {if n <= u32:: MAX as u64 {// If `n` fits in a `u32`, let the `u32` function handle it. return u32_isqrt (n as u32) as u64;} else {// The normalization shift satisfies the Karatsuba square root // algorithm precondition "a₃ ≥ b/4" where a₃ is the most ...

  8. Subtraction - Wikipedia

    en.wikipedia.org/wiki/Subtraction

    Both these methods break up the subtraction as a process of one digit subtractions by place value. Starting with a least significant digit, a subtraction of the subtrahend: s j s j−1... s 1. from the minuend m k m k−1... m 1, where each s i and m i is a digit, proceeds by writing down m 1 − s 1, m 2 − s 2, and so forth, as long as s i ...

  9. Difference of two squares - Wikipedia

    en.wikipedia.org/wiki/Difference_of_two_squares

    Another geometric proof proceeds as follows: We start with the figure shown in the first diagram below, a large square with a smaller square removed from it. The side of the entire square is a, and the side of the small removed square is b. The area of the shaded region is . A cut is made, splitting the region into two rectangular pieces, as ...