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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Windows: List: Proprietary: Games can be published royalty-free GDevelop: C++, JavaScript: 2008 Events editor, JavaScript (Optional) Yes 2D, 3D Windows, Linux, Mac, HTML5, Android, iOS, Facebook Instant Games: MIT: Drag-and-drop game engine for everyone, almost everything can be done from the GUI, no coding experience required to make games ...

  3. Game port - Wikipedia

    en.wikipedia.org/wiki/Game_port

    The rapid takeover of USB meant that this was superfluous when the Precision Pro 2 was released the next year in 1998. By 2000, game ports were purely for backward compatibility with now outdated devices. Microsoft Windows discontinued support for the game port with Windows Vista, [20] though USB converters can serve as a workaround.

  4. Video game conversion - Wikipedia

    en.wikipedia.org/wiki/Video_game_conversion

    In video gaming parlance, a conversion is the production of a game on one computer or console that was originally written for another system. Over the years, video game conversion has taken form in a number of different ways, both in their style and the method in which they were converted.

  5. Flick Stick - Wikipedia

    en.wikipedia.org/wiki/Flick_Stick

    Flick Stick is a video game control scheme designed for gyroscopic game controllers.The Flick Stick control scheme is primarily designed for 3D shooter games with the intent of bringing the perceived advantages of mouse aiming to controllers, while addressing shortcomings of traditional first-person shooter controller schemes.

  6. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    Microsoft recommended Game Voice as a microphone for use with the speech recognition feature of Microsoft Office XP. [15] Microsoft discontinued the product in 2003. By then, the market for voice chat had seen intense competition from downloadable and free-to-use software like Ventrilo and TeamSpeak, among others. These software packages only ...

  7. Motion controller - Wikipedia

    en.wikipedia.org/wiki/Motion_controller

    In computing, a motion controller is a type of input device that uses accelerometers, gyroscopes, cameras, or other sensors to track motion. Motion controllers see use as game controllers , for virtual reality and other simulation purposes, and as pointing devices for smart TVs and Personal computers .

  8. Transfer Pak - Wikipedia

    en.wikipedia.org/wiki/Transfer_Pak

    The Transfer Pak [a] is an accessory for the Nintendo 64 controller.When plugged into the controller's expansion port, it allows for the transfer of data between supported Nintendo 64 (N64) games and Game Boy or Game Boy Color (GBC) games inserted into its cartridge slot.

  9. DualShock - Wikipedia

    en.wikipedia.org/wiki/DualShock

    The DualShock controller is widely supported; shortly after its launch most new games, including Waku Waku Puyo Puyo Dungeon, Crash Bandicoot: Warped, Spyro the Dragon, and Tekken 3 include support for the vibration feature and dual analog sticks, and Capcom re-released Resident Evil: Director's Cut and Resident Evil 2 with support for the ...