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Raster graphic image. In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (a series of pixels, dots or lines, which, when displayed together, create the image which was represented via shapes).
Most semiautomatic methods of stereo conversion use depth maps and depth-image-based rendering. [4] [5] The idea is that a separate auxiliary picture known as the "depth map" is created for each frame or for a series of homogenous frames to indicate depths of objects present in the scene. The depth map is a separate grayscale image having the ...
The straight lines which form right angles are called perpendicular. [8] Euclid uses right angles in definitions 11 and 12 to define acute angles (those smaller than a right angle) and obtuse angles (those greater than a right angle). [9] Two angles are called complementary if their sum is a right angle. [10]
For example, a right triangle may have angles that form simple relationships, such as 45°–45°–90°. This is called an "angle-based" right triangle. A "side-based" right triangle is one in which the lengths of the sides form ratios of whole numbers, such as 3 : 4 : 5, or of other special numbers such as the golden ratio.
the "opposite" side of the right triangle ... is less than the angle of view. The image projected onto the film is ... 10.3 300: 8.25: 4.58: 6.87 400:
[9] [10] [11] Bernard Chazelle showed in 1991 that any simple polygon can be triangulated in linear time, though the proposed algorithm is very complex. [12] A simpler randomized algorithm with linear expected time is also known. [13] Seidel's decomposition algorithm [10] and Chazelle's triangulation method are discussed in detail in Li ...