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The concept of the game is to design and build a theme park that will satisfy tourists looking for a thrill. Park guests must be kept happy by use of roller coasters and race tracks, carnival rides, and games like bumper cars and arcade games. In party play mode, players can play all the minigames available against the computer or friends. The ...
Year Game Platform Developer Publisher Notes 1993: Coaster: MS-DOS: Code To Go: Walt Disney Computer Software, Inc. 1994: Theme Park: MS-DOS, Amiga, 3DO, Sega Genesis ...
Park Beyond is a construction and management simulation video game in which the player can build their own theme parks. In the game, the player needs to build, design and manage various flat rides and roller coasters as the park's main attractions, as well as other relevant facilities such as shops and restaurants. These facilities can be ...
Like the original game, Thrillville: Off The Rails is a strategy and simulation game about being the park manager of all of the Thrillville theme parks. The game allows the placing and deletion of attractions and buildings such as flat rides, food and drink stalls, bathrooms, games, and also contains various minigames to play both in the park and in the game's "Party Play" mode, along with ...
Pages in category "Video games set in amusement parks" The following 111 pages are in this category, out of 111 total. This list may not reflect recent changes .
Theme Park is a construction and management simulation video game developed by Bullfrog Productions and published by Electronic Arts in 1994. The player designs and operates an amusement park, with the goal of making money and creating theme parks worldwide.
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Added under ownership of Bally, removed by 1985 for a Looney Tunes theme [1] Pac-Man Playfort: Six Flags Over Georgia, Six Flags Over Mid-America: Children's Land: 1983: Added under ownership of Bally, removed by 1985 for a Looney Tunes theme. Tomb Raider: The Ride: Tomb Raider: Kings Island: Giant Indoor Top Spin: 2002: Based on the series ...