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  2. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.

  3. Sealed crustless sandwich - Wikipedia

    en.wikipedia.org/wiki/Sealed_crustless_sandwich

    A sealed crustless sandwich consists of a filling between two layers of crimp-sealed bread, with the crust removed.. Homemade variations are typically square, round, or triangular; the bread can vary, e.g., white or whole wheat; and the sandwiches can be homemade with common crimping techniques similar to pie crust, ravioli, or dumplings using readily available kitchen tools (e.g., a fork ...

  4. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    Some games use a timeline as part of a game mechanic that lets players establish or alter the order of events within the game world. For example, in the indie role-playing game Microscope , players invent a timeline together, then select different segments of the timeline to embellish through roleplaying. [ 42 ]

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  6. Uncrustables expected to be a $1B brand with 4M produced ...

    www.aol.com/finance/uncrustables-expected-1b...

    Uncrustables are more than a bite size of J.M. Smuckers' business. The pre-made frozen sandwiches, which come in a variety of options from peanut butter and jelly to ham and cheddar roll-ups, are ...

  7. JM Smucker CEO: 'Our Uncrustables business continues to ... - AOL

    www.aol.com/finance/jm-smucker-ceo-uncrustables...

    J.M. Smucker Company (SJM) surpassed its first-quarter earnings expectations for 2022, led by one key item in its portfolio: Uncrustables frozen crustless sandwiches.

  8. Survival game - Wikipedia

    en.wikipedia.org/wiki/Survival_game

    Many survival games feature crafting; by combining two or more resources, the player can make a new object, which can be used for further crafting. [2] Other games can use just one resource to make another, like Subnautica. This enables gameplay where the player collects resources to craft new tools, which in turn allow them to obtain better ...

  9. Katana Zero - Wikipedia

    en.wikipedia.org/wiki/Katana_Zero

    A GIF illustrating many of the core game mechanics of Katana Zero, including its use of bullet time and one-hit-kill gameplay. Katana Zero is a 2D platform and hack and slash game presented from a side-scrolling perspective.