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Visual Studio Code was first announced on April 29, 2015, by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.
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Julia's Visual Studio Code extension provides a fully-featured integrated development environment with "built-in dynamic autocompletion, inline results, plot pane, integrated REPL, variable view, code navigation, and many other advanced language features" [28] e.g. debugging is possible, linting, and profiling. [29] [30] [31] [32]
JSONC (JSON with Comments) is a subset of JSON5 used in Microsoft's Visual Studio Code: [64] supports single line comments (//) and block comments (/* */) accepts trailing commas, but they are discouraged and the editor will display a warning
Visual Studio Code integration with extensions as Dlang-Vscode [65] or Code-D. [66] A bundle is available for TextMate, and the Code::Blocks IDE includes partial support for the language. However, standard IDE features such as code completion or refactoring are not yet available, though they do work partially in Code::Blocks (due to D's ...
youtube-dl <url> The path of the output can be specified as: (file name to be included in the path) youtube-dl -o <path> <url> To see the list of all of the available file formats and sizes: youtube-dl -F <url> The video can be downloaded by selecting the format code from the list or typing the format manually: youtube-dl -f <format/code> <url>
TypeScript was released to the public in October 2012, with version 0.8, after two years of internal development at Microsoft. [13] [14] Soon after the initial public release, Miguel de Icaza praised the language itself, but criticized the lack of mature IDE support apart from Microsoft Visual Studio, which was not available on Linux and macOS at the time.
A decade later, Microsoft released Visual Studio Code (code editor), Roslyn (compiler), and the unified .NET platform (software framework), all of which support C# and are free, open-source, and cross-platform. Mono also joined Microsoft but was not merged into .NET.