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  2. Supercell (company) - Wikipedia

    en.wikipedia.org/wiki/Supercell_(company)

    The development of Clash of Clans took six months, and the game was released on 2 August 2012. In three months, it became the most profitable app in the US. According to App Annie, in the years 2013 and 2014 Clash of Clans was the most profitable mobile game in the world. The eponymous battle between the clans was added to the game as late as 2014.

  3. History of mobile games - Wikipedia

    en.wikipedia.org/wiki/History_of_mobile_games

    During this same period, Supercell released Clash of Clans in 2012. Clash of Clans is a strategy game that at its core has elements of city management and tower defense as the player oversees a fighting clan's home base. To obtain resources to maintain and upgrade the base, the player can send their forces to attack another player's base, which ...

  4. List of banned video games by country - Wikipedia

    en.wikipedia.org/wiki/List_of_banned_video_games...

    Clash of Clans is banned because it encourages violence, tribal war and is extensively addictive, as the government states. [170] Call of Duty: Mobile ' s services were cancelled by developer Activision for unspecified reasons, but thought to involve United States sanctions against Iran. [171] Pokémon Go is banned due to security reasons. [172]

  5. Clash Royale - Wikipedia

    en.wikipedia.org/wiki/Clash_Royale

    Clash Royale is a real-time strategy video game developed and published by Supercell. [1] The game combines elements from collectible card games, tower defense, and multiplayer online battle arena. [2] [3] [4] The game was released globally on March 2, 2016. [5] [6] Clash Royale reached $1 billion in revenue in less than a year on the market. [7]

  6. Real-time strategy - Wikipedia

    en.wikipedia.org/wiki/Real-time_strategy

    Clash of Clans (2012), a mobile game published by Supercell, is a good example of a game which modified the RTS format into a simpler mobile experience. While often classified in the broader Strategy game genre, Clash of Clans still possesses many of the classic RTS elements, such as a "perspective of god", control over buildings and mobile ...

  7. Natus Vincere - Wikipedia

    en.wikipedia.org/wiki/Natus_Vincere

    Natus Vincere (Latin for "born to win"), [2] commonly referred as abbreviated name NAVI (formerly Na`Vi), is a Ukrainian esports organization based in Kyiv.Founded in 2009, the organization has teams and players competing in various games, such as Counter-Strike 2, Dota 2, FIFA, Brawl Stars, World of Tanks, Paladins, PlayerUnknown's Battlegrounds, Clash of Clans, Apex Legends, Rainbow Six ...

  8. Forge of Empires - Wikipedia

    en.wikipedia.org/wiki/Forge_of_Empires

    The game is similar to both SimCity and Clash of Clans, but includes turn-based strategy elements. [7] As of 2023, the game earned over $1 billion in lifetime revenue. [8] More than 50% of players play the game on mobile devices. [9] As of 2023, the game has over 130 million registered players. [10]

  9. Hay Day - Wikipedia

    en.wikipedia.org/wiki/Hay_Day

    Hay Day is a freemium mobile farming game developed and published by Supercell. Hay Day was released for iOS on 21 June 2012 and Android on 20 November 2013. [1] According to a 2013 report, Supercell earned $30 million a month from Hay Day and Clash of Clans.