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  2. Online pass - Wikipedia

    en.wikipedia.org/wiki/Online_pass

    The use of online passes in video games are intended to counter the popularity of stores such as GameStop, which buy and sell second-hand copies of video games.Online passes are traditionally used to restrict access to a game's multiplayer modes and other online content; they ship as single-use codes printed on inserts packaged with retail copies of video games, and must be redeemed by the ...

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    On November 20, Roblox was launched on Xbox One, with an initial selection of 15 games chosen by Roblox staff. [6] Support for the publishing of Roblox games for Xbox One was later rolled out to all users, subject to an approval process based on Entertainment Software Rating Board standards. [79] In April 2016, Roblox launched Roblox VR for ...

  4. David Baszucki - Wikipedia

    en.wikipedia.org/wiki/David_Baszucki

    Baszucki owns a roughly 13% stake in the Roblox Corporation, the company that owns Roblox, a stake estimated to be worth around $470 million as of 2020. [15] He said he would donate any future compensation he earns from Roblox's listing on the New York Stock Exchange for philanthropic purposes. [16]

  5. Battle pass - Wikipedia

    en.wikipedia.org/wiki/Battle_pass

    An example of a Battle Pass screen from the game Fortnite Battle Royale, showing its original two-tier, multi-level reward system of Chapter 1 Season 8 (2019). In the video game industry, a battle pass or rewards track is a type of monetization approach that provides additional content for a game usually through a tiered system, rewarding the player with in-game items for playing the game and ...

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  7. List of Roblox games - Wikipedia

    en.wikipedia.org/wiki/List_of_Roblox_games

    Binello is noted for his development techniques, which include playing the game on alternate accounts to gauge the reactions of new players. [61] MeepCity was the first game on Roblox to pass 1 billion total visits. [61] The game was averaging 100,000 concurrent players in July 2018. [60]

  8. Microtransaction - Wikipedia

    en.wikipedia.org/wiki/Microtransaction

    The game was simply just not worth paying for to 35% of the unsatisfied children and 18% of them also felt that in-game microtransactions were not worth paying for either. [66] Ultimately, children feel that spending money on microtransactions has become the norm and an expectation when playing modern video games.

  9. Alex Balfanz - Wikipedia

    en.wikipedia.org/wiki/Alex_Balfanz

    In January 2017, Balfanz, along with asimo3089, uploaded Jailbreak, a cops-and-robbers game, to Roblox. On its first day of release, it reached 70,000 concurrent players, a number which Balfanz later said had shocked him. [1] It quickly became one of the most popular games on the platform, and made Balfanz a millionaire. [4] [3]