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  2. String-searching algorithm - Wikipedia

    en.wikipedia.org/wiki/String-searching_algorithm

    A simple and inefficient way to see where one string occurs inside another is to check at each index, one by one. First, we see if there is a copy of the needle starting at the first character of the haystack; if not, we look to see if there's a copy of the needle starting at the second character of the haystack, and so forth.

  3. Boyer–Moore string-search algorithm - Wikipedia

    en.wikipedia.org/wiki/Boyer–Moore_string-search...

    The next occurrence of that character to the left in P is found, and a shift which brings that occurrence in line with the mismatched occurrence in T is proposed. If the mismatched character does not occur to the left in P, a shift is proposed that moves the entirety of P past the point of mismatch.

  4. Boyer–Moore–Horspool algorithm - Wikipedia

    en.wikipedia.org/wiki/Boyer–Moore–Horspool...

    The best case is the same as for the Boyer–Moore string-search algorithm in big O notation, although the constant overhead of initialization and for each loop is less. The worst case behavior happens when the bad character skip is consistently low (with the lower limit of 1 byte movement) and a large portion of the needle matches the haystack.

  5. Substring - Wikipedia

    en.wikipedia.org/wiki/Substring

    The first occurrence is obtained with = b and = na, while the second occurrence is obtained with = ban and being the empty string. A substring of a string is a prefix of a suffix of the string, and equivalently a suffix of a prefix; for example, nan is a prefix of nana , which is in turn a suffix of banana .

  6. Approximate string matching - Wikipedia

    en.wikipedia.org/wiki/Approximate_string_matching

    A fuzzy Mediawiki search for "angry emoticon" has as a suggested result "andré emotions" In computer science, approximate string matching (often colloquially referred to as fuzzy string searching) is the technique of finding strings that match a pattern approximately (rather than exactly).

  7. Knuth–Morris–Pratt algorithm - Wikipedia

    en.wikipedia.org/wiki/Knuth–Morris–Pratt...

    In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within a main "text string" S by employing the observation that when a mismatch occurs, the word itself embodies sufficient information to determine where the next match could begin, thus bypassing re-examination of previously matched characters.

  8. Longest palindromic substring - Wikipedia

    en.wikipedia.org/wiki/Longest_palindromic_substring

    The loop at the center of the function only works for palindromes where the length is an odd number. The function works for even-length palindromes by modifying the input string. The character '|' is inserted between every character in the inputs string, and at both ends. So the input "book" becomes "|b|o|o|k|".

  9. Run-length encoding - Wikipedia

    en.wikipedia.org/wiki/Run-length_encoding

    Run-length encoding (RLE) is a form of lossless data compression in which runs of data (consecutive occurrences of the same data value) are stored as a single occurrence of that data value and a count of its consecutive occurrences, rather than as the original run. As an imaginary example of the concept, when encoding an image built up from ...