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Momotaro Dentetsu (桃太郎電鉄, Momotarō Dentetsu, Momotarō Electric Railway) (also known by the abbreviated name Momotetsu) is a long-running board game-style video game series in Japan; in which players travel by rail, ship, and airplane; attempting to acquire wealth through business transactions buying properties; and dealing with rival entrepreneurs and nemeses such as the God of ...
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In 1980 Western Europe supplied only 7.4 percent of Japan's imports and took 16.6 percent of its exports. However, the relationship began to change very rapidly after 1985. West European exports to Japan increased two and one-half times in just the three years from 1985 to 1988 and rose as a share of all Japanese imports to 16 percent.
Game name Year Origin Players Gameplay style Similar Games Reference Love Letter: 2012: Kanai Factory: 2–4: Risk and deduction game: Coup: Gomoku (五目並べ, gomokunarabe) circa 850: Traditional: 2: Strategic abstract game played with Go pieces on a Renju board (15×15), goal to reach five in a row: Renju, Four in a row: Jinsei Game ...
The following is a list of the 15 largest trading partners of Japan. These figures do not include services or foreign direct investment, but only trade in goods . The fifteen largest Japanese trading partners with their total trade (sum of imports and exports) in billions of US dollars for calendar year 2021 are as follows: [ 1 ]
1.2 Board games. 1.3 Card games. ... This is a list of traditional Japanese games. Games. Children's games ... Japanese role-playing game; Video game
FuRyu Corporation (フリュー株式会社) is a Japanese entertainment company based in Shibuya, Tokyo. Their businesses include publishing and development of video games, mobile games, photo-booths, figures and multimedia content.
Some estimates may split board games from collectible card, miniature and role-playing games; for example another 2014 estimate distinguishing board games from other types of hobby games gave the estimate for the U.S. and Canada market at only $75 million, with the total size of what it defined as the hobby game market at over $700 million, [16 ...