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  2. Template:Video game history - Wikipedia

    en.wikipedia.org/wiki/Template:Video_game_history

    History of video game consoles. Console war; 1st generation (1972–1983) 2nd generation (1976–1992) Video game crash of 1983; 3rd generation (1983–2003) 4th generation (1987–2003) 5th generation (1993–2005) 6th generation (1998–2013) 7th generation (2005–2017) 8th generation (2012–present) 9th generation (2020–present)

  3. Template:History of video games - Wikipedia

    en.wikipedia.org/.../Template:History_of_video_games

    To change this template's initial visibility, the |state= parameter may be used: {{History of video games | state = collapsed}} will show the template collapsed, i.e. hidden apart from its title bar. {{History of video games | state = expanded}} will show the template expanded, i.e. fully visible.

  4. Category:Generic timeline templates - Wikipedia

    en.wikipedia.org/wiki/Category:Generic_timeline...

    [[Category:Generic timeline templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Generic timeline templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  5. Template:Chronology of video games - Wikipedia

    en.wikipedia.org/wiki/Template:Chronology_of...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  6. Category:Timeline templates - Wikipedia

    en.wikipedia.org/wiki/Category:Timeline_templates

    [[Category:Timeline templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Timeline templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  7. List of text-based computer games - Wikipedia

    en.wikipedia.org/wiki/List_of_text-based...

    The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.