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First person stealth game in the style of the Thief series games (1 and 2) using a modified Id Tech 4 engine Fallen Empire: Legions: GarageGames, InstantAction: 2009-06-30 2013-06-27 Windows: Torque Game Engine: Proprietary license First-Person Shooter with Jetpacks, Multiplayer, CTF, Deathmatch Freedoom: Freedoom project 2024-01-29 (0.13.0)
According to the game's press kit, Unrecord is a "tactical and narrative" single-player first-person shooter described as a combination of the adventure game Firewatch and the tactical shooter Ready or Not. [3] Although realism is an "integral" part of the game, DRAMA have stated that Unrecord is not intended to be a simulation game. [4]
This is an index of notable commercial first-person shooter video games, sorted alphabetically by title. The developer, platform, and release date are provided where available. The developer, platform, and release date are provided where available.
Receiver is a first-person shooter video game developed by Wolfire Games. [1] The game attempts to portray realistic gun mechanics through a unique reloading system, where each step of reloading is assigned a different button. The player scavenges items and audio tapes which reveal the story in a procedurally generated world.
Bodycam is an upcoming multiplayer tactical shooter video game being developed by indie company Reissad Studio. [1] The game was released as an early access title on June 7, 2024. [ 2 ] It has been attributed as having realistic gameplay.
Squad is a realism-based military tactical first-person shooter video game developed and published by Canadian indie developer Offworld Industries exclusively through the Steam distribution platform. It is a spiritual successor to the Project Reality modification for Battlefield 2.
Top 10 Forgotten First Person Shooters. Sam Leichtamer. Updated August 10, 2016 at 7:11 PM.
Like most shooter games, first-person shooters involve an avatar, one or more ranged weapons, and a varying number of enemies. [12] Because they take place in a 3D environment, these games tend to be somewhat more realistic than 2D shooter games, and have more accurate representations of gravity, lighting, sound and collisions. [9]