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  2. Star Wars: Empire at War: Forces of Corruption - Wikipedia

    en.wikipedia.org/wiki/Star_Wars:_Empire_at_War:...

    For further information see Star Wars: Empire at War Gameplay. A screenshot of the Galactic map during gameplay (playing as the Zann Consortium) showing multiple planets under an effect of corruption. Star Wars: Empire at War: Forces of Corruption adds the organized crime syndicate the Zann Consortium as a third faction. Pirates had previously ...

  3. Star Wars: Empire at War - Wikipedia

    en.wikipedia.org/wiki/Star_Wars:_Empire_at_War

    Star Wars: Empire at War is a 2006 real-time strategy video game developed by Petroglyph Games and published by LucasArts for Microsoft Windows and Mac OS X. Set between Episode III and Episode IV, it focuses on the fledgling struggle between the Empire and the Rebels. It uses Petroglyph's game engine Alamo.

  4. List of real-time strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_strategy...

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  5. Petroglyph Games - Wikipedia

    en.wikipedia.org/wiki/Petroglyph_Games

    Petroglyph was formed on April 1, 2003. On June 25, 2004, the company moved into their own building. On November 16, 2004, Petroglyph announced a project which they were working on, a new Star Wars real-time strategy (RTS) game called Star Wars: Empire at War, which was released on February 16, 2006.

  6. List of Star Wars video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Star_Wars_video_games

    Star Wars: The Empire Strikes Back (1982) – Atari 2600,Intellivision; Star Wars: The Empire Strikes Back (1985/88) – Arcade Re-released for: BBC Micro, Commodore 64, ZX Spectrum, Amstrad CPC, Amiga, Atari ST. Star Wars: The Empire Strikes Back (1992) – NES, Game Boy; Super Star Wars: The Empire Strikes Back (1993) – SNES

  7. List of turn-based strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_turn-based...

    Grand strategy. Turn-based campaign map with real-time tactical battles. Expansion to Medieval II: Total War. 2007: Medieval II: Total War: Creative Assembly: Historical: WIN: Grand strategy. Turn-based campaign map with real-time tactical battles. Sequel to Medieval: Total War. 2007: Sword of the Stars: Born in Blood: Kerberos: Sci-fi: WIN: 4X ...

  8. Real-time strategy - Wikipedia

    en.wikipedia.org/wiki/Real-time_strategy

    Real-time strategy (RTS) is a subgenre of strategy video games that does not progress incrementally in turns, [1] but allow all players to play simultaneously, in "real time." By contrast, in turn-based strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market Dune II in the early 1990s ...

  9. Star Wars video games - Wikipedia

    en.wikipedia.org/wiki/Star_Wars_video_games

    Empire at War (an RTS), was released in early 2006. While released and being active for years, Star Wars Galaxies ' servers shut down on December 15, 2011. Notwithstanding the game's closure, there are several private emulator projects in various stages of development that intend to allow users to experience Star Wars Galaxies in different ...