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Function overloading is usually associated with statically-typed programming languages that enforce type checking in function calls. An overloaded function is a set of different functions that are callable with the same name. For any particular call, the compiler determines which overloaded function to use and resolves this at compile time ...
The term overloading may refer to: Function overloading , a software engineering process whereby multiple functions of different types are defined with the same name Operator overloading , a software engineering process whereby operators (e.g. + or - ) are treated as polymorphic functions having different behaviors depending on the types of ...
In Raku, the definition of all operators is delegated to lexical functions, and so, using function definitions, operators can be overloaded or new operators added. For example, the function defined in the Rakudo source for incrementing a Date object with "+" is:
Understanding the notion of a function signature is an important concept for all computer science studies. Modern object orientation techniques make use of interfaces, which are essentially templates made from function signatures. C++ uses function overloading with various signatures.
Free Pascal supports function and operator overloading, thus it also uses name mangling to support these features. On the other hand, Free Pascal is capable of calling symbols defined in external modules created with another language and exporting its own symbols to be called by another language.
All logical operators exist in C and C++ and can be overloaded in C++, albeit the overloading of the logical AND and logical OR is discouraged, because as overloaded operators they behave as ordinary function calls, which means that both of their operands are evaluated, so they lose their well-used and expected short-circuit evaluation property ...
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For this reason, calling virtual functions in constructors is generally discouraged. In C++, the "base" function is called. Specifically, the most derived function that is not more derived than the current constructor or destructor's class is called. [7]: §15.7.3 [8] [9] If that function is a pure virtual function, then undefined behavior occurs.