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The original Arms and Equipment Guide was designed by Grant Boucher, Troy Christensen, Jon Pickens, John Terra, and Scott Davis. [1] It was intended for the 2nd edition of Advanced Dungeons & Dragons, and was published in 1991. The book was edited by Anne Brown and Jon Pickens.
This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing ...
Civil war erupted, and the race factionalised into the githyanki and the githzerai (and in the Spelljammer campaign setting the Pirates of Gith). [ 48 ] The background material of the Chainmail game [ 49 ] places the gith forerunners in a subterranean empire called Zarum in Western Oerik , where they dominated many other races from their ...
Her holy symbol is a heart with an air-glyph within, or a kara tree full of ripe, red fruit. Atroa was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax. [2] Atroa appears as a fresh-faced blonde woman, often with an eagle perching upon her shoulder.
The War Rafts of Kron is an adventure scenario that takes place on the sea and below its surface. The module includes rules for playing underwater and details both the "war rafts" and the underwater city of Colhador. [3] The module's introductory section includes rules for underwater events and encounters.
Below is a set of articles which each provide a list of wars within a specific time period, each covering at least several decades or more. List of wars: before 1000; List of wars: 1000–1499; List of wars: 1500–1799; List of wars: 1800–1899; List of wars: 1900–1944; List of wars: 1945–1989; List of wars: 1990–2002; List of wars ...
The majority of Feist's works are part of The Riftwar Universe, and feature the worlds of Midkemia and Kelewan. [1] Human magicians and other creatures on the two planets are able to create rifts through dimensionless space that can connect planets in different solar systems.
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