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The original Arms and Equipment Guide was designed by Grant Boucher, Troy Christensen, Jon Pickens, John Terra, and Scott Davis. [1] It was intended for the 2nd edition of Advanced Dungeons & Dragons, and was published in 1991. The book was edited by Anne Brown and Jon Pickens.
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...
Civil war erupted, and the race factionalised into the githyanki and the githzerai (and in the Spelljammer campaign setting the Pirates of Gith). [ 48 ] The background material of the Chainmail game [ 49 ] places the gith forerunners in a subterranean empire called Zarum in Western Oerik , where they dominated many other races from their ...
This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing ...
Her holy symbol is a heart with an air-glyph within, or a kara tree full of ripe, red fruit. Atroa was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax. [2] Atroa appears as a fresh-faced blonde woman, often with an eagle perching upon her shoulder.
Warforged are composed of a blend of materials: predominantly stone, wood, and some type of metal. In Eberron, they were created by House Cannith in magical 'creation forges' to fight in the Last War, based on technology recovered from Xen'drik. When the Last War ended, they were given their freedom at the Treaty of Thronehold.
Personal attributes commonly purported by elitist theorists to be characteristic of the elite include: rigorous study of, or great accomplishment within, a particular field; a long track record of competence in a demanding field; an extensive history of dedication and effort in service to a specific discipline (e.g., medicine or law) or a high ...
The majority of Feist's works are part of The Riftwar Universe, and feature the worlds of Midkemia and Kelewan. [1] Human magicians and other creatures on the two planets are able to create rifts through dimensionless space that can connect planets in different solar systems.