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  2. Audio normalization - Wikipedia

    en.wikipedia.org/wiki/Audio_normalization

    Another type of normalization is based on a measure of loudness, wherein the gain is changed to bring the average loudness to a target level. This average may be approximate, such as a simple measurement of average power (e.g. RMS), or more accurate, such as a measure that addresses human perception e.g. that defined by EBU R128 and offered by ReplayGain, Sound Check and GoldWave.

  3. MP3Gain - Wikipedia

    en.wikipedia.org/wiki/MP3Gain

    MP3Gain first computes the desired gain (volume adjustment), either per track or per album, using the ReplayGain algorithm. It then modifies the overall volume scale factor in each MP3 frame, and writes undo information as a tag (in APEv2, or ID3v2 format) making this a reversible process. The scale factor modification can be reversed using the ...

  4. ReplayGain - Wikipedia

    en.wikipedia.org/wiki/ReplayGain

    ReplayGain analysis can be performed on individual tracks so that all tracks will be of equal volume on playback. Analysis can also be performed on a per-album basis. In album-gain analysis an additional peak-value and gain-value, which will be shared by the whole album, is calculated.

  5. Loudness war - Wikipedia

    en.wikipedia.org/wiki/Loudness_war

    The practice of focusing on loudness in audio mastering can be traced back to the introduction of the compact disc, [3] but also existed to some extent when the vinyl phonograph record was the primary released recording medium and when 7-inch singles were played on jukebox machines in clubs and bars.

  6. Adobe Premiere Pro - Wikipedia

    en.wikipedia.org/wiki/Adobe_Premiere_Pro

    Adobe Premiere Pro is a timeline-based non-linear video editing software developed by Adobe Inc., distributed as part of the Adobe Creative Cloud suite. Primarily aimed at professional video editing, the program also provides an advanced set of tools for creating special effects and visual effects.

  7. Panning (audio) - Wikipedia

    en.wikipedia.org/wiki/Panning_(audio)

    "Pan pots split audio signals into left and right channels, each equipped with its own discrete gain control." [ 1 ] This signal distribution is often called a taper or law . When centered (at 12 o'clock ), the law can be designed to send −3, −4.5 or −6 decibels (dB) equally to each bus.

  8. Effects unit - Wikipedia

    en.wikipedia.org/wiki/Effects_unit

    These units are generally used for boosting volume during solos and preventing signal loss in long effects chains. A guitarist switching from rhythm guitar to lead guitar for a guitar solo may use a boost to increase the volume of their solo. [66] Volume effects: Electro-Harmonix LPB-1, Fender Volume Pedal, MXR Micro Amp, Ernie Ball Volume Pedal.

  9. Gain stage - Wikipedia

    en.wikipedia.org/wiki/Gain_stage

    Gain staging is the process of managing the relative levels in each step of an audio signal flow to prevent introduction of noise and distortion, feeding the inserts, such as equalizers and compressors with the right amount of signal, particularly in the analogue realm. Ideal gain staging occurs when each component in an audio signal flow is ...