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  2. FL Studio - Wikipedia

    en.wikipedia.org/wiki/FL_Studio

    FL Studio comes with a variety of plugins and generators (software synthesizers) written in the program's own native plugin architecture. FL Studio also has support for third-party VST and DirectX plugins. [32] The API has a built in wrapper for full VST, VST2, VST3, DX, and ReWire compatibility.

  3. Image-Line - Wikipedia

    en.wikipedia.org/wiki/Image-Line

    Image-Line was founded by Jean-Marie Cannie and Frank Van Biesen, who after seven years of creating stock market software for Pavell Software, decided in 1992 to branch into video games. Their first product was an adult video game based on Tetris , which they then offered on floppy disks in the ad section of Computer Magazine .

  4. Crank That (Soulja Boy) - Wikipedia

    en.wikipedia.org/wiki/Crank_That_(Soulja_Boy)

    Crank That"—as publicly titled upon major-label release—was self-produced by Way in the unregistered demo copy of FL Studio, utilizing only the software's most basic library of sounds. [16] The song is musically repetitive and sparse, incorporating snaps, a steel drum pattern, centered around a meaningless chant: "Yoooouuuulll!"

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  6. Plug-in (computing) - Wikipedia

    en.wikipedia.org/wiki/Plug-in_(computing)

    Graphics software use plug-ins to support file formats and process images. A Photoshop plug-in may do this. Broadcasting and live-streaming software, like OBS Studio, as an open source software utilises plug-ins for user-specific needs. Media players use plug-ins to support file formats and apply filters.

  7. Downloadable content - Wikipedia

    en.wikipedia.org/wiki/Downloadable_content

    Downloadable content (DLC) [a] is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, [1] enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system.