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  2. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  3. Process (computing) - Wikipedia

    en.wikipedia.org/wiki/Process_(computing)

    In computing, a process is the instance of a computer program that is being executed by one or many threads. There are many different process models, some of which are light weight, but almost all processes (even entire virtual machines) are rooted in an operating system (OS) process which comprises the program code, assigned system resources ...

  4. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    A process with two threads of execution, running on a single processor . In computer architecture, multithreading is the ability of a central processing unit ...

  5. Task (computing) - Wikipedia

    en.wikipedia.org/wiki/Task_(computing)

    The term is ambiguous; precise alternative terms include process, light-weight process, thread (for execution), step, request, or query (for work). In the adjacent diagram, there are queues of incoming work to do and outgoing completed work, and a thread pool of threads to perform this work. Either the work units themselves or the threads that ...

  6. Process management (computing) - Wikipedia

    en.wikipedia.org/wiki/Process_management_(computing)

    A thread may be viewed as a sub-process; that is, a separate, independent sequence of execution within the code of one process. Threads are becoming increasingly important in the design of distributed and client–server systems and in software run on multi-processor systems.

  7. Context switch - Wikipedia

    en.wikipedia.org/wiki/Context_switch

    Switching between threads of a single process can be faster than between two separate processes because threads share the same virtual memory maps, so a TLB flush is not necessary. [8] The time to switch between two separate processes is called the process switching latency.

  8. Parent process - Wikipedia

    en.wikipedia.org/wiki/Parent_process

    Parent is the process that receives the SIGCHLD signal on child's termination, whereas real parent is the thread that actually created this child process in a multithreaded environment. For a normal process, both these two values are same, but for a POSIX thread which acts as a process, these two values may be different. [2]

  9. Task parallelism - Wikipedia

    en.wikipedia.org/wiki/Task_parallelism

    Task parallelism emphasizes the distributed (parallelized) nature of the processing (i.e. threads), as opposed to the data (data parallelism). Most real programs fall somewhere on a continuum between task parallelism and data parallelism. [3] Thread-level parallelism (TLP) is the parallelism inherent in an application that runs multiple threads ...