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The NATO Cooperative Cyber Defence Centre of Excellence (CCDCOE) organizes an annual event, Locked Shields, which is an international live-fire cyber exercise. [5] [6] The exercise challenges cyber security experts through real-time attacks in fictional scenarios and is used to develop skills in national IT defense strategies. [6]
Computer wargames derived from tabletop wargames, which range from military wargaming to recreational wargaming.Wargames appeared on computers as early as Empire in 1972. . The wargaming community saw the possibilities of computer gaming early and made attempts to break into the market, notably Avalon Hill's Microcomputer Games line, which began in 1980 and covered a variety of topics ...
Military simulations, also known informally as war games, are simulations in which theories of warfare can be tested and refined without the need for actual hostilities. Military simulations are seen as a useful way to develop tactical , strategical and doctrinal solutions, but critics argue that the conclusions drawn from such models are ...
A 1 April 1991 article in InfoWorld Magazine "Meta-Virus Set to Unleash Plague on Windows 3.0 Users" by John Gantz [42] was purported to be an extremely early example of cyber warfare between 2 countries. In fact the "AF/91 virus" was an April Fools Joke that was misunderstood and widely re-reported as fact by credulous media. [43]
An example of a tactical-level games is Flames of War, in which players use miniature figurines to represent individual soldiers, and move them around on a scale model of the battlefield. At the operational level , the scenario is a military campaign, and the basic unit of command is a large group of soldiers.
A cyberattack is any type of offensive maneuver employed by individuals or whole organizations that targets computer information systems, infrastructures, computer networks, and/or personal computer devices by various means of malicious acts usually originating from an anonymous source that either steals, alters, or destroys a specified target by hacking into a susceptible system.
There is ongoing debate over how cyberwarfare should be defined and no absolute definition is widely agreed upon. [9] [12] While the majority of scholars, militaries, and governments use definitions that refer to state and state-sponsored actors, [9] [13] [14] other definitions may include non-state actors, such as terrorist groups, companies, political or ideological extremist groups ...
This is a comprehensive index of commercial real-time tactics games for all platforms, sorted chronologically. Information regarding date of release, developer, publisher, platform and notability is provided when available.