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  2. Persona (user experience) - Wikipedia

    en.wikipedia.org/wiki/Persona_(user_experience)

    A user persona is a representation of the goals and behavior of a hypothesized group of users. In most cases, personas are synthesized from data collected from interviews or surveys with users. [ 3 ] They are captured in short page descriptions that include behavioral patterns, goals, skills, attitudes, with a few fictional personal details to ...

  3. User-centered design - Wikipedia

    en.wikipedia.org/wiki/User-centered_design

    User-centered design (UCD) or user-driven development (UDD) is a framework of processes in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process.

  4. File:Wikimedia userpersonas v3.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Wikimedia_user...

    English: A set of personas developed as a result of contextual inquiries in Nigeria and India. These personas are a second draft, and are intended to broaden the understanding of the context, goals and motivations of the users we build solutions for at Wikimedia Foundation.

  5. File:New Editor Experiences user personas, August 2017.pdf

    en.wikipedia.org/wiki/File:New_Editor...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  6. Persona - Wikipedia

    en.wikipedia.org/wiki/Persona

    A persona (plural personae or personas) is a strategic mask of identity in public, [1] the public image of one's personality, the social role that one adopts, or simply a fictional character. [2] It is also considered "an intermediary between the individual and the institution."

  7. Extreme users - Wikipedia

    en.wikipedia.org/wiki/Extreme_users

    The first academic recognition of extreme users can be seen within Interaction Relabelling and Extreme Characters: Methods for Exploring Aesthetic Interactions. [5] [1] Through its citing of specific studies in the use-cases of personas, it brings to fruition how many studies had been citing the use of extreme characters within their product design without realising its academic potential.

  8. User advocacy - Wikipedia

    en.wikipedia.org/wiki/User_advocacy

    User advocacy also helps make the effects of design decisions easier to measure because the traits and characteristics of user personas often consist of crowdsourced suggestions from actual users. Suggestions for improvement are generalized and prioritized according to frequency, severity, or an alignment with corporate initiatives.

  9. User research - Wikipedia

    en.wikipedia.org/wiki/User_Research

    User researcher aims to uncover the barriers or frustrations users face as they interact with products, services, or systems. A unique facet of user research is the brand of user experience (UX) research which focuses on the feelings, thoughts, and situations users go through as they interact with products, services, and systems.