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Ezio Auditore da Firenze (Italian pronunciation: [ˈɛttsjo audiˈtoːre da (f)fiˈrɛntse]) is a fictional character in the video game series Assassin's Creed, serving as the principal protagonist of the series' games set during the Italian Renaissance.
Ubisoft Anvil (until 2009 known as Scimitar and between 2012 and 2020 as AnvilNext) is a game engine created by Ubisoft Montreal and used in the Assassin's Creed video game series as well as other Ubisoft games.
Assassin's Creed: The Americas Collection (American title) / Assassin's Creed: Birth of a New World – The American Saga (European title): Developed by Ubisoft Montreal, features Assassin's Creed III, Assassin's Creed: Liberation HD and Assassin's Creed IV: Black Flag. It was released for Windows, PlayStation 3, and Xbox 360 on October 3, 2014 ...
Assassin's Creed: Valhalla – Forgotten Myths is a three-part comic book miniseries which serves as a prequel to the Dawn of Ragnarök expansion for Assassin's Creed Valhalla, depicting the events that led to Baldr's capture by the Muspels. The miniseries is written by Alex Freed, with art by Martín Túnica, and was published by Dark Horse ...
In a 2022 retrospective on Indigenous representation in video games, Comic Book Resources highlighted Assassin's Creed III and the character of Connor as a "valiant effort," and praised Ubisoft's decision to work with Mohawk consultants in order to portray and explore Native American culture, beliefs and language respectfully.
The main character of the game is Arno Dorian (Dan Jeannotte), [13] [14] a native Frenchman who was born in Versailles to an Assassin father. After his father is killed by Shay Patrick Cormac at the end of Assassin's Creed Rogue, Arno is adopted, unaware that his new family holds a senior position within the Templar Order, with his new father figure being the Templar Grandmaster.
In February 2011, Ubisoft CEO Yves Guillemot confirmed that the next Assassin's Creed game would be released during its next fiscal year, which starts on April 1, 2011, and ends on March 31, 2012. [37] On April 29, 2011, the game's name was released on the official Assassin's Creed Facebook page, with a link which led to a flash file. [38]
Assassin's Creed II received universal critical acclaim from video game publications, with praise for its narrative, characters, world design, and improvements over the first game; however, the PC version was met with some criticism in relation to the digital rights management system, and thus had the always-online DRM permanently