Ad
related to: graph matching lab
Search results
Results From The WOW.Com Content Network
Graph matching is the problem of finding a similarity between graphs. [ 1 ] Graphs are commonly used to encode structural information in many fields, including computer vision and pattern recognition , and graph matching is an important tool in these areas. [ 2 ]
A maximal matching is a matching M of a graph G that is not a subset of any other matching. A matching M of a graph G is maximal if every edge in G has a non-empty intersection with at least one edge in M. The following figure shows examples of maximal matchings (red) in three graphs. A maximum matching (also known as maximum-cardinality ...
There is also a constant s which is at most the cardinality of a maximum matching in the graph. The goal is to find a minimum-cost matching of size exactly s. The most common case is the case in which the graph admits a one-sided-perfect matching (i.e., a matching of size r), and s=r. Unbalanced assignment can be reduced to a balanced assignment.
The matching is constructed by iteratively improving an initial empty matching along augmenting paths in the graph. Unlike bipartite matching, the key new idea is that an odd-length cycle in the graph (blossom) is contracted to a single vertex, with the search continuing iteratively in the contracted graph.
In computer science and graph theory, the maximum weight matching problem is the problem of finding, in a weighted graph, a matching in which the sum of weights is maximized. A special case of it is the assignment problem , in which the input is restricted to be a bipartite graph , and the matching constrained to be have cardinality that of the ...
A perfect matching can only occur when the graph has an even number of vertices. A near-perfect matching is one in which exactly one vertex is unmatched. This can only occur when the graph has an odd number of vertices, and such a matching must be maximum. In the above figure, part (c) shows a near-perfect matching.
In computer science, the Hopcroft–Karp algorithm (sometimes more accurately called the Hopcroft–Karp–Karzanov algorithm) [1] is an algorithm that takes a bipartite graph as input and produces a maximum-cardinality matching as output — a set of as many edges as possible with the property that no two edges share an endpoint.
In mathematics, economics, and computer science, the stable marriage problem (also stable matching problem) is the problem of finding a stable matching between two equally sized sets of elements given an ordering of preferences for each element. A matching is a bijection from the elements