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SBC, or low-complexity subband codec, is an audio subband codec specified by the Bluetooth Special Interest Group (SIG) for the Advanced Audio Distribution Profile (A2DP). [1] SBC is a digital audio encoder and decoder used to transfer data to Bluetooth audio output devices like headphones or loudspeakers. It can also be used on the Internet. [2]
High-resolution audio (high-definition audio or HD audio) is a term for audio files with greater than 44.1 kHz sample rate or higher than 16-bit audio bit depth. It commonly refers to 96 or 192 kHz sample rates. However, 44.1 kHz/24-bit, 48 kHz/24-bit and 88.2 kHz/24-bit recordings also exist that are labeled HD audio.
LC3 (Low Complexity Communication Codec) is an audio codec specified by the Bluetooth Special Interest Group (SIG) for the LE Audio audio protocol introduced in Bluetooth 5.2. [1] It's developed by Fraunhofer IIS and Ericsson as the successor of the SBC codec .
LDAC is an alternative to Bluetooth SIG's SBC codec. Its main competitors are Huawei's L2HC, Qualcomm's aptX-HD/aptX Adaptive and the HWA Union/Savitech's LHDC. [1]LDAC utilizes a type of lossy compression [2] [3] by employing a hybrid coding scheme based on the modified discrete cosine transform [4] and Huffman coding [5] to provide more efficient data compression.
Dolby Atmos is a surround sound technology developed by Dolby Laboratories.It expands on existing surround sound systems by adding height channels, interpreted as three-dimensional objects with neither horizontal nor vertical limitations.
Real Audio Gecko (from Real Producer 9.0.1) 64 kbit/s; Windows Media Audio v9 VBR quality 50; QuickTime 6.3 AAC LC 64 kbit/s, Best Quality; Various 12 30-43 Nero HE-AAC: This test showed that listeners preferred 128 kbit/s MP3 audio encoded by LAME to all the tested codecs at 64 kbit/s, with greater than 99% confidence:
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Earlier versions of HDMI, such as HDMI 1.1, support PCM audio, where the player decodes the audio and transmits it losslessly as PCM over HDMI to the receiver. Some receivers and players support analog surround sound, and the player can decode the audio, and transmit it to the receiver as analog audio. Most receivers and players support S/PDIF.