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  2. Cut shapes into equal parts in Cut and Slice on Games.com - AOL

    www.aol.com/news/2013-02-09-cut-and-slice-games...

    That's the idea behind Big Fish's Cut and Slice, a brain game that will test your ability to cut shapes into equal parts, one level at a time. In each level, the shapes are presented on top of ...

  3. Bisection - Wikipedia

    en.wikipedia.org/wiki/Bisection

    The 'exterior' or 'external bisector' is the line that divides the supplementary angle (of 180° minus the original angle), formed by one side forming the original angle and the extension of the other side, into two equal angles. [1] To bisect an angle with straightedge and compass, one draws a circle whose center is the vertex. The circle ...

  4. Dividing a square into similar rectangles - Wikipedia

    en.wikipedia.org/wiki/Dividing_a_square_into...

    However, there are three distinct ways of partitioning a square into three similar rectangles: [1] [2] The trivial solution given by three congruent rectangles with aspect ratio 3:1. The solution in which two of the three rectangles are congruent and the third one has twice the side length of the other two, where the rectangles have aspect ...

  5. Rule of thirds - Wikipedia

    en.wikipedia.org/wiki/Rule_of_thirds

    The guideline proposes that an image should be imagined as divided into nine equal parts by two equally spaced horizontal lines and two equally spaced vertical lines, and that important compositional elements should be placed along these lines or their intersections. [4]

  6. Sagittal plane - Wikipedia

    en.wikipedia.org/wiki/Sagittal_plane

    The plane may be in the center of the body and divide it into two equal parts (mid-sagittal), or away from the midline and divide it into unequal parts (para-sagittal). The term sagittal was coined by Gerard of Cremona .

  7. 9-slice scaling - Wikipedia

    en.wikipedia.org/wiki/9-slice_scaling

    9-slice scaling (also known as Scale 9 grid, 9-slicing or 9-patch) is a 2D image resizing technique to proportionally scale an image by splitting it in a grid of nine parts. [1] The key idea is to prevent image scaling distortion by protecting the pixels defined in 4 parts (corners) of the image and scaling or repeating the pixels in the other ...