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  2. Mark Bussler - Wikipedia

    en.wikipedia.org/wiki/Mark_Bussler

    Bussler wrote tie-in non-fiction books to his documentaries such as Expo: Magic of the White City and Horses of Gettysburg, as well as video-game related projects such as The Ultra Massive Video Game Console Guide, How To Make A Video Game Review Show That Doesn't Suck and the CGR Collector's Series.

  3. Strategy guide - Wikipedia

    en.wikipedia.org/wiki/Strategy_guide

    The faults, he says, are mainly caused by the game publishers' and guide publishers' haste to get their products on to the market; [5] "[previously] strategy guides were published after a game was released so that they could be accurate, even to the point of including information changes from late game 'patch' releases.

  4. Syd Mead's Terraforming - Wikipedia

    en.wikipedia.org/wiki/Syd_Mead's_TerraForming

    GamePro ' s Otter Matic singled out the game's visuals as its high point, but felt that the soundscapes were inconsistent and found the gameplay to be far from original. [18] Electronic Gaming Monthly ' s four editors criticized the game's audiovisual department, simple enemy patterns, and average gameplay.

  5. Yggdra Union - Wikipedia

    en.wikipedia.org/wiki/Yggdra_Union

    The story of Yggdra Union starts with the Princess of Fantasinia, Yggdra, fleeing her besieged home with the family heirloom, the Holy Sword Gran Centurio. Throughout the story, the idea that justice lies with the Holy Sword [1] is used to drive Yggdra and her army forward through their plight, as well as to provide explanation to them for the acts they commit.

  6. Crack Down - Wikipedia

    en.wikipedia.org/wiki/Crack_Down

    Arcade screenshot. Using a top-down perspective (akin to Gauntlet), the player controls either Ben or Andy, a pair of agents charged with stopping mad scientist Mr. X (Mr.K in the Sega Mega Drive version) from taking over the world, as they make their way through several timed levels, planting bombs and destroying cyborg enemies using guns (the "machine gun" and the "cannon" can be swapped ...

  7. The Daedalus Encounter - Wikipedia

    en.wikipedia.org/wiki/The_Daedalus_Encounter

    The Daedalus Encounter is a 1995 interactive movie puzzle adventure game developed by Mechadeus and published by Virgin Interactive for Windows. The game was ported to the 3DO by Lifelike Productions and published by Panasonic. The premise of the game is that there are three space marines who have fought as part of an interstellar war.

  8. Tales of Legendia - Wikipedia

    en.wikipedia.org/wiki/Tales_of_Legendia

    The game would go on to sell 342,779 copies in the region by the end of 2005, becoming the 30th best-selling software title of that year, [42] with a total of 397,000 copies sold worldwide by December 2007. [43] Elsewhere, Tales of Legendia received "mixed or average reviews" according to video game review aggregator Metacritic. [28]

  9. Afterlife (video game) - Wikipedia

    en.wikipedia.org/wiki/Afterlife_(video_game)

    Afterlife is a god game released by LucasArts in June 1996 that places the player in the role of a semi-omnipotent being known as a Demiurge, with the job of creating a functional Heaven and Hell to reward or punish the citizens of the local planet.