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Arts in education is an expanding field of educational research and practice informed by investigations into learning through arts experiences. In this context, the arts can include Performing arts education (dance, drama, music), literature and poetry, storytelling, Visual arts education in film, craft, design, digital arts, media and photography. [1]
In its primary sense, the term was created by Franz Cižek (1865–1946) in the 1890s. The following usages denote and connote different, sometimes parallel meanings: . In the world of contemporary fine art, "child art" refers to a subgenre of artists who depict children in their works;
Arts-Based - Art is at the core of learning, providing a lens through which students can understand other subjects. Art serves as the basic threshold for general learning. Arts-Injected (or Infused) - Art is "injected" from the outside as a matter of enrichment (e.g., a period of music, visiting artists, etc.)
Training in the visual arts has generally been through variations of the apprentice and workshop systems. In Europe, the Renaissance movement to increase the prestige of the artist led to the academy system for training artists, and today most of the people who are pursuing a career in the arts train in art schools at tertiary levels.
Emphasis (telecommunications), intentional alteration of the amplitude-vs.-frequency characteristics of the signal meant to reduce adverse effects of noise Cultural emphasis , alleged tendency of a language's vocabulary to detail elements of the speakers' culture
1881 painting by Marie Bashkirtseff, In the Studio, depicts an art school life drawing session, Dnipropetrovsk State Art Museum, Dnipropetrovsk, Ukraine. Visual arts education is the area of learning that is based upon the kind of art that one can see, visual arts—drawing, painting, sculpture, printmaking, and design in jewelry, pottery, weaving, fabrics, etc. and design applied to more ...
By definition, the arts themselves are open to being continually redefined. The practice of modern art, for example, is a testament to the shifting boundaries, improvisation and experimentation, reflexive nature, and self-criticism or questioning that art and its conditions of production, reception, and possibility can undergo.
STEAM education is an approach to teaching STEM subjects that incorporates artistic skills like creative thinking and design. [1] [2] The name derives from the acronym STEM, with an A added to stand for arts.