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Fritz and Chesster (German: Fritz und Fertig) is a series of educational programs about chess for children. In each of the four PC games, Fritz White and his cousin Bianca learn chess with the help of the anthropomorphic rat Chesster. In the first three games, they learn various elements of chess before competing against King Black in a chess ...
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Fritz is a German chess program originally developed for Chessbase by Frans Morsch based on his Quest program, ported to DOS, and then Windows by Mathias Feist. With version 13, Morsch retired, and his engine was first replaced by Gyula Horvath's Pandix, and then with Fritz 15, Vasik Rajlich's Rybka.
ChessBase is a German company that develops and sells chess software, maintains a chess news site, and operates an internet chess server for online chess. Founded in 1986, it maintains and sells large-scale databases containing the moves of recorded chess games. [1] [2] The databases contain data from prior games and provide engine analyses of ...
A chess playing program provides a graphical chessboard on which one can play a chess game against a computer. Such programs are available for personal computers, video game consoles, smartphones/tablet computers or mainframes/supercomputers. A chess engine generates moves, but is accessed via a command-line interface with no graphics. A ...
Battle Chess: n/a No No Yes No Battle Chess: Game of Kings: n/a No No Yes No Battle vs. Chess: Fritz: No No levels 1-9 Yes Chessaria: The Tactical Adventure: Chessaria AICE No No Yes Yes Yes Chess Assistant: Dragon, Rybka: Yes Yes multivariation, uci_elo [a] No Chess960 No Chessbase: Fritz: Yes Yes uci_elo [a] for analysis but no timed games ...
X3D Fritz was a version of the Fritz chess program, which in November 2003 played a four-game human–computer chess match against world number one Grandmaster Garry Kasparov. The match was tied 2–2, with X3D Fritz winning game 2, Kasparov winning game 3 and drawing games 1 and 4.
1956 – Los Alamos chess is the first program to play a chess-like game, developed by Paul Stein and Mark Wells for the MANIAC I computer. 1956 – John McCarthy invents the alpha–beta search algorithm. 1957 – The first programs that can play a full game of chess are developed, one by Alex Bernstein [69] and one by Russian programmers ...