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  2. Multi-chassis link aggregation group - Wikipedia

    en.wikipedia.org/wiki/Multi-chassis_link...

    A LAG is a method of inverse multiplexing over multiple Ethernet links, thereby increasing bandwidth and providing redundancy. It is defined by the IEEE 802.1AX-2008 standard, which states, "Link Aggregation allows one or more links to be aggregated together to form a Link Aggregation Group, such that a MAC client can treat the Link Aggregation Group as if it were a single link."

  3. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Generally a lag below 100 ms (10 hz or fps) is considered to be necessary for playability. The lowest ping physically possible for a connection between opposite points on Earth crossing half of the planet is 133 ms. Other causes of lag result commonly in a lag below a playable 20 ms (50 hz or fps), or in the loss, corruption or jitter of the game.

  4. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games. [1]

  5. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    Latency is a time delay between the cause and the effect of some physical change in the system being observed. Latency is a result of the limited velocity with which any physical interaction can take place. This velocity is always lower or equal to speed of light.

  6. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  7. Computer mouse - Wikipedia

    en.wikipedia.org/wiki/Computer_mouse

    A computer mouse with the most common features: two buttons (left and right) and a scroll wheel (which can also function as a button when pressed inwards) A typical wireless computer mouse. A computer mouse (plural mice, also mouses) [nb 1] is a hand-held pointing device that detects two-dimensional motion relative to a surface

  8. List of Logitech products - Wikipedia

    en.wikipedia.org/wiki/List_of_Logitech_products

    The mouse has no customizable lighting to increase battery life. 88.9 g (3.14 oz) (mouse only) 112.3 g (3.96 oz) (with 1 AA battery) 135.7 g (4.79 oz) (with 2 AA batteries) G PRO Wireless 2018: 6: Yes: IR Optical: Hero: 100-16000: 2.4 GHz / may also connect via USB cable / capable of use with the PowerPlay wireless charging system

  9. Spinning pinwheel - Wikipedia

    en.wikipedia.org/wiki/Spinning_pinwheel

    The spinning pinwheel is a type of progress indicator and a variation of the mouse pointer used in Apple's macOS to indicate that an application is busy. [ 1 ] Officially, the macOS Human Interface Guidelines refer to it as the spinning wait cursor , [ 2 ] but it is also known by other names.