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sort is a generic function in the C++ Standard Library for doing comparison sorting. The function originated in the Standard Template Library (STL). The specific sorting algorithm is not mandated by the language standard and may vary across implementations, but the worst-case asymptotic complexity of the function is specified: a call to sort ...
Insertion sort. Insertion sort is a simple sorting algorithm that builds the final sorted array (or list) one item at a time by comparisons. It is much less efficient on large lists than more advanced algorithms such as quicksort, heapsort, or merge sort. However, insertion sort provides several advantages:
In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with finite domain. [1] It supports 'lookup', 'remove', and 'insert ...
One implementation can be described as arranging the data sequence in a two-dimensional array and then sorting the columns of the array using insertion sort. The worst-case time complexity of Shellsort is an open problem and depends on the gap sequence used, with known complexities ranging from O ( n 2 ) to O ( n 4/3 ) and Θ( n log 2 n ).
O(n log n) Worst-case space complexity. O(n) total, O(1) auxiliary. Optimal. When the data is already sorted. In computer science, smoothsort is a comparison-based sorting algorithm. A variant of heapsort, it was invented and published by Edsger Dijkstra in 1981. [1] Like heapsort, smoothsort is an in-place algorithm with an upper bound of O (n ...
auxiliary (Hoare 1962) Optimal. No. Quicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 [1] and published in 1961. [2] It is still a commonly used algorithm for sorting. Overall, it is slightly faster than merge sort and heapsort for randomized data, particularly ...
A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the sub-problems are then combined to give a solution to the original problem. The divide-and-conquer technique is the basis of efficient algorithms ...
Timsort is a stable sorting algorithm (order of elements with same key is kept) and strives to perform balanced merges (a merge thus merges runs of similar sizes). In order to achieve sorting stability, only consecutive runs are merged. Between two non-consecutive runs, there can be an element with the same key inside the runs.