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However, there are three distinct ways of partitioning a square into three similar rectangles: [1] [2] The trivial solution given by three congruent rectangles with aspect ratio 3:1. The solution in which two of the three rectangles are congruent and the third one has twice the side length of the other two, where the rectangles have aspect ...
Some types of dissection puzzle are intended to create a large number of different geometric shapes. The tangram is a popular dissection puzzle of this type. The seven pieces can be configured into one of a few home shapes, such as the large square and rectangle that the pieces are often stored in, to any number of smaller squares, triangles, parallelograms, or esoteric shapes and figures.
There are seven families of isogonal figures, each family having a real-valued parameter determining the overlap between sides of adjacent tiles or the ratio between the edge lengths of different tiles. Two of the families are generated from shifted square, either progressive or zig-zagging positions.
Packing circles in a square - closely related to spreading points in a unit square with the objective of finding the greatest minimal separation, d n, between points. To convert between these two formulations of the problem, the square side for unit circles will be L = 2 + 2 / d n {\displaystyle L=2+2/d_{n}} .
[2]: p. 1 They could also construct half of a given angle, a square whose area is twice that of another square, a square having the same area as a given polygon, and regular polygons of 3, 4, or 5 sides [2]: p. xi (or one with twice the number of sides of a given polygon [2]: pp. 49–50 ).
There are many different methods of shaping stone into useful tools. Early knappers could have used simple hammers made of wood or antler to shape stone tools. The factors that contribute to the knapping results are varied, but the EPA (exterior platform angle) indeed influences many attributes, such as length, thickness and termination of ...
Breaking a polygon into monotone polygons. A simple polygon is monotone with respect to a line L, if any line orthogonal to L intersects the polygon at most twice. A monotone polygon can be split into two monotone chains. A polygon that is monotone with respect to the y-axis is called y-monotone.
When the length of the jump towards a vertex or another point is not 1/2, the chaos game generates other fractals, some of them very well-known. For example, when the jump is 2/3 and the point can also jump towards the center of the square, the chaos game generates the Vicsek fractal: A Vicsek fractal generated by the chaos game