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Guild Wars Factions is a fantasy action role-playing game and the second stand-alone campaign in the Guild Wars series developed by ArenaNet, a subsidiary of NCSOFT corporation. It serves as both a standalone game and first expansion pack to the base game, which is referred to as Prophecies .
Guild Wars Factions introduced an arena where twelve players aligned with one of the opposing Kurzick and Luxon factions team up to fight an opposing team to gain new territory for their faction. The twelve player team is composed of three teams with four human players each.
Guild Wars Factions introduced an arena where twelve players aligned with one of the opposing Kurzick and Luxon factions team up to fight an opposing team to gain new territory for their faction. The twelve player team is composed of three teams with four human players each.
Guild Wars Factions is the first sequel to Guild Wars, and among other things adds a new world map with accompanying missions, two new professions (the Assassin and Ritualist), several new gaming modes, and "titles" which measures the advance of characters in several tasks.
Pages in category "Guild Wars" The following 12 pages are in this category, out of 12 total. ... Guild Wars Factions; G. Guild Wars (video game)
Earlier Guild Wars campaigns featured a small number of dungeons, such as Sorrow's Furnace in Guild Wars Prophecies or The Deep and Urgoz's Warren in Guild Wars Factions. They play a more significant part of the gameplay of Eye of the North, with a few alterations being made to accommodate dungeon exploration.
Guild Wars 2: Path of Fire; Guild Wars Factions; Guild Wars Nightfall; Guild Wars: Eye of the North; L. Lineage (video game) Lineage II; Lineage 2: Revolution ...
Patrick Wyatt is a game programmer and one of the three co-founders of ArenaNet. [1] He was the leader of the Network and Technology teams and a programmer for Guild Wars. ...