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Polymorphism can be distinguished by when the implementation is selected: statically (at compile time) or dynamically (at run time, typically via a virtual function). This is known respectively as static dispatch and dynamic dispatch, and the corresponding forms of polymorphism are accordingly called static polymorphism and dynamic polymorphism.
This is true for programming languages such as Java. [10] Function overloading differs from forms of polymorphism where the choice is made at runtime, e.g. through virtual functions, instead of statically. Example: Function overloading in C++
In computer science, dynamic dispatch is the process of selecting which implementation of a polymorphic operation (method or function) to call at run time.It is commonly employed in, and considered a prime characteristic of, object-oriented programming (OOP) languages and systems.
Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]
Method overriding, in object-oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes.
Kay used the term "object-oriented programming" in conversation as early as 1967. [1] Although sometimes called "the father of object-oriented programming", [11] Alan Kay has differentiated his notion of OO from the more conventional abstract data type notion of object, and has implied that the computer science establishment did not adopt his ...
In computer programming, operator overloading, sometimes termed operator ad hoc polymorphism, is a specific case of polymorphism, where different operators have different implementations depending on their arguments. Operator overloading is generally defined by a programming language, a programmer, or both.
Polymorphism (computer science), the ability in programming to present the same programming interface for differing underlying forms; Ad hoc polymorphism, applying polymorphic functions to arguments of different types; Parametric polymorphism, abstracts types, so that multiple can be used with a single implementation