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Surgeon Simulator (formerly Surgeon Simulator 2013) is a surgical simulation video game developed and published by Bossa Studios.The initial version was created by Tom Jackson, Jack Good, Luke Williams and James Broadley in a 48-hour period for the 2013 Global Game Jam; the developers continued and spent 48 days creating a commercial version. [1]
Surgery simulators are generally used to train medical students and surgeons in specific types of procedures without the use of animals or cadavers before working with live patients. They are best suited for two types of skills needed for surgery, eye–hand coordination and the ability to perform three-dimensional actions using a two ...
Life & Death is a computer game published in 1988 by The Software Toolworks. The player takes the role of an abdominal surgeon. The original packaging for the game included a surgical mask and gloves. [1] A sequel, Life & Death II: The Brain, was published in 1990. In this sequel, the player is a neurosurgeon. [2]
LifeSigns: Surgical Unit, [a] released in Europe as LifeSigns: Hospital Affairs, is an adventure game for the Nintendo DS set in a hospital. LifeSigns is the followup to Kenshūi Tendō Dokuta, a game released at the end of 2004; that game has not been released outside Japan, although the localized LifeSigns still makes reference to it.
Trauma Team [b] is a 2010 simulation video game developed and published by Atlus for the Wii.It is the fifth and current final entry in the Trauma Center series. The narrative of Trauma Team follows six protagonists who operate in different sectors of the medical profession, and their united conflict with a virulent infection dubbed "Rosalia".
The game was released in North America and Japan in 2006 by Atlus as a console launch title, and in other regions in 2007 by Nintendo. Set in a near future where medical science can cure previously incurable diseases, the story follows young surgeon Derek Stiles as he uses his mystical "Healing Touch" to treat a new disease dubbed GUILT.
Pages in category "Medical video games" The following 63 pages are in this category, out of 63 total. This list may not reflect recent changes. 0–9.
During this early stage, many staff compared the game to similar surgery simulations for Windows. [6] The concept behind Trauma Center originated several years before development started. While Atlus had explored the possibilities of a surgical simulation game, gaming hardware at the time was not able to realize their vision.