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The Sony Ericsson P990 is a mobile phone and the successor of the Sony Ericsson P910. The phone uses the UIQ 3 software platform, which is based on Symbian OS 9.1. During development, the phone was codenamed Hermione , after the Harry Potter character of the same name. [ 1 ]
The Sony Ericsson P1 is a mobile phone and the successor of the P990. It was the last of the Sony Ericsson "P" Smartphone series, introduced in 2002 with the Sony Ericsson P800 and it integrates many of the hardware features of its predecessor the P990 in the form factor of the M600 .
Sony α5100*, Sony α6000*, Sony α6300*, Sony α6500 *, Sony α7*, Sony α7 II*, Sony α9*, Sony Alpha 99 (* The pixel number of 6,000x4,000 ist the number of "effective pixels". The sensor usually has a few extra rows of pixels on all four sides, which explains the sensor resolution of 24.3 MPixels often stated, but no information about the ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 12 January 2025. System to display a view of a 3D virtual world Virtual camera system demo showing parameters of the camera that can be adjusted Part of a series on Video game graphics Types 2.5D & 3/4 perspective First-person view Fixed 3D Full motion video based game Graphic adventure game Isometric ...
The following is a list of products manufactured under the Sony Ericsson brand.Most of the models have been released under multiple names, depending on region of release, currently usually indicated by a letter added to the end of the model number ('i' for international, 'a' for North America, and 'c' for mainland China), but indicated on some (mostly older) models by a slightly differing ...
There are primarily three types of camera systems in games that use a third-person view: the "tracking camera systems" in which the camera simply follows the player's character; the "fixed camera systems" in which the camera positions are set during the game creation; and the "interactive camera systems" that are under the player's control.
960H is a resolution used in analog CCTV equipment. 960H represents the number of horizontal pixels in a video signal transmitted from a camera or received by a DVR (Digital Video Recorder). The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents 960 x 576 (PAL) or 960 x 480 (NTSC) pixels.
In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the display at any given moment. It is typically measured as an angle , although whether this angle is the horizontal, vertical, or diagonal component of the field of view varies from game to game.