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  2. Bubble sort - Wikipedia

    en.wikipedia.org/wiki/Bubble_sort

    For example, bubble sort is () on a list that is already sorted, while quicksort would still perform its entire (⁡) sorting process. While any sorting algorithm can be made O ( n ) {\displaystyle O(n)} on a presorted list simply by checking the list before the algorithm runs, improved performance on almost-sorted lists is harder to replicate.

  3. Enumerative combinatorics - Wikipedia

    en.wikipedia.org/wiki/Enumerative_combinatorics

    Two examples of this type of problem are counting combinations and counting permutations. More generally, given an infinite collection of finite sets S i indexed by the natural numbers, enumerative combinatorics seeks to describe a counting function which counts the number of objects in S n for each n.

  4. Inclusion–exclusion principle - Wikipedia

    en.wikipedia.org/wiki/Inclusion–exclusion...

    In the given example, there are 12 = 2(3!) permutations with property P 1, 6 = 3! permutations with property P 2 and no permutations have properties P 3 or P 4 as there are no restrictions for these two elements. The number of permutations satisfying the restrictions is thus: 4! − (12 + 6 + 0 + 0) + (4) = 24 − 18 + 4 = 10.

  5. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    The solution R is a total relation and hence a function. Sudoku rules require that the restriction of R to X is a bijection, so any partial solution C, restricted to an X, is a partial permutation of N. Let T = { X : X is a row, column, or block of Q}, so T has 27 elements. An arrangement is either a partial permutation or a permutation on N.

  6. HackerRank - Wikipedia

    en.wikipedia.org/wiki/HackerRank

    HackerRank categorizes most of their programming challenges into a number of core computer science domains, [3] including database management, mathematics, and artificial intelligence. When a programmer submits a solution to a programming challenge, their submission is scored on the accuracy of their output.

  7. 100 prisoners problem - Wikipedia

    en.wikipedia.org/wiki/100_prisoners_problem

    Such a permutation is a one-to-one mapping of the set of natural numbers from 1 to 100 to itself. A sequence of numbers which after repeated application of the permutation returns to the first number is called a cycle of the permutation. Every permutation can be decomposed into disjoint cycles, that

  8. Heap's algorithm - Wikipedia

    en.wikipedia.org/wiki/Heap's_algorithm

    In a 1977 review of permutation-generating algorithms, Robert Sedgewick concluded that it was at that time the most effective algorithm for generating permutations by computer. [2] The sequence of permutations of n objects generated by Heap's algorithm is the beginning of the sequence of permutations of n+1 objects.

  9. Superpermutation - Wikipedia

    en.wikipedia.org/wiki/Superpermutation

    First, the superpermutation of order is split into its individual permutations in the order of how they appeared in the superpermutation. Each of those permutation are then placed next to a copy of themselves with an nth symbol added in between the two copies. Finally, each resulting structure is placed next to each other and all adjacent ...