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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Prior to C# being the primary programming language used for the engine, it previously supported Boo, which was removed with the release of Unity 5, [53] and a Boo-based implementation of JavaScript called UnityScript, which was deprecated in August 2017, after the release of Unity 2017.1, in favor of C#.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Bolt was acquired by Unity Technologies in May 2020, henceforth introducing Visual Scripting in Unity Unreal Engine: C++: 1998 C++, Blueprints Yes 3D Cross-platform: Unreal series, Fortnite, Gears of War, Valorant: Proprietary: UnrealScript was removed in version 4 V-Play Game Engine: C++: QML, JavaScript: Yes 2D iOS, Android, Windows, macOS ...

  4. List of Shuffle! albums - Wikipedia

    en.wikipedia.org/wiki/List_of_Shuffle!_albums

    Shuffle! Charadio: Verbena Academy Broadcasting Department (SHUFFLE!キャラジオ バーベナ学園放送部) is a 2005-2006 radio drama series hosted by Sayaka Aoki, as Lisianthus, and Haruka Nagami, as Nerine.

  5. Random permutation - Wikipedia

    en.wikipedia.org/wiki/Random_permutation

    A simple algorithm to generate a permutation of n items uniformly at random without retries, known as the Fisher–Yates shuffle, is to start with any permutation (for example, the identity permutation), and then go through the positions 0 through n − 2 (we use a convention where the first element has index 0, and the last element has index n − 1), and for each position i swap the element ...

  6. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    Example of shuffling five letters using Durstenfeld's in-place version of the Fisher–Yates shuffle The Fisher–Yates shuffle is an algorithm for shuffling a finite sequence . The algorithm takes a list of all the elements of the sequence, and continually determines the next element in the shuffled sequence by randomly drawing an element from ...

  7. C Sharp 4.0 - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_4.0

    C# 4.0 is a version of the C# programming language that was released on April 11, 2010. Microsoft released the 4.0 runtime and development environment Visual Studio 2010 . [ 1 ] The major focus of C# 4.0 is interoperability with partially or fully dynamically typed languages and frameworks, such as the Dynamic Language Runtime and COM .

  8. Shuffle! - Wikipedia

    en.wikipedia.org/wiki/Shuffle!

    The Windows version was localized in English by MangaGamer in 2009, and the PS2 version was localized in English by YumeHaven in 2016 on Steam. The gameplay in Shuffle! follows a branching plot line that offers pre-determined scenarios and courses of interaction and focuses on the appeal of the female main characters.

  9. Bucket sort - Wikipedia

    en.wikipedia.org/wiki/Bucket_sort

    The shuffle sort [6] is a variant of bucket sort that begins by removing the first 1/8 of the n items to be sorted, sorts them recursively, and puts them in an array. This creates n/8 "buckets" to which the remaining 7/8 of the items are distributed. Each "bucket" is then sorted, and the "buckets" are concatenated into a sorted array.