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  2. Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Depth-first_search

    Depth-first search (DFS) is an algorithm for traversing or searching tree or graph data structures. The algorithm starts at the root node (selecting some arbitrary node as the root node in the case of a graph) and explores as far as possible along each branch before backtracking.

  3. Tarjan's strongly connected components algorithm - Wikipedia

    en.wikipedia.org/wiki/Tarjan's_strongly_connected...

    The basic idea of the algorithm is this: a depth-first search (DFS) begins from an arbitrary start node (and subsequent depth-first searches are conducted on any nodes that have not yet been found). As usual with depth-first search, the search visits every node of the graph exactly once, refusing to revisit any node that has already been visited.

  4. Iterative deepening depth-first search - Wikipedia

    en.wikipedia.org/wiki/Iterative_deepening_depth...

    In computer science, iterative deepening search or more specifically iterative deepening depth-first search [1] (IDS or IDDFS) is a state space/graph search strategy in which a depth-limited version of depth-first search is run repeatedly with increasing depth limits until the goal is found.

  5. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Animation of generator using depth-first search A different animation of a generator using depth-first search. This algorithm, also known as the "recursive backtracker" algorithm, is a randomized version of the depth-first search algorithm.

  6. Discover (DFS) Invests in AARC Program, Adds New Jobs - AOL

    www.aol.com/news/discover-dfs-invests-aarc...

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  7. Bjarne Stroustrup - Wikipedia

    en.wikipedia.org/wiki/Bjarne_Stroustrup

    Bjarne Stroustrup (/ ˈ b j ɑːr n ə ˈ s t r ɒ v s t r ʊ p /; Danish: [ˈbjɑːnə ˈstʁʌwˀstʁɔp]; [3] [4] born 30 December 1950) is a Danish computer scientist, known for the development of the C++ programming language. [5]

  8. Parallel breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Parallel_breadth-first_search

    Because all processors share the memory together, all of them have the direct access to it. Thus, the developers don't need to program message passing process, which is necessary for distributed memory to get data from remote local memory. Therefore, the overhead of messages is avoided. [2] A shared memory model.

  9. Prim's algorithm - Wikipedia

    en.wikipedia.org/wiki/Prim's_algorithm

    A demo for Prim's algorithm based on Euclidean distance. In computer science, Prim's algorithm is a greedy algorithm that finds a minimum spanning tree for a weighted undirected graph.