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  2. Pyraminx - Wikipedia

    en.wikipedia.org/wiki/Pyraminx

    Pyraminx in its solved state. The Pyraminx (/ ˈ p ɪ r ə m ɪ ŋ k s /) is a regular tetrahedron puzzle in the style of Rubik's Cube.It was made and patented by Uwe Mèffert after the original 3 layered Rubik's Cube by Ernő Rubik, and introduced by Tomy Toys of Japan (then the 3rd largest toy company in the world) in 1981.

  3. Pyramorphix - Wikipedia

    en.wikipedia.org/wiki/Pyramorphix

    It resembles the Pyraminx, and its appearance would suggest that only the four corners could be rotated. In fact, the puzzle is a specially shaped 2×2×2 cube . Four of the cube's corners are reshaped into pyramids and the other four are reshaped into triangles.

  4. Combination puzzle - Wikipedia

    en.wikipedia.org/wiki/Combination_puzzle

    However, it can be drawn or represented by a computer. Significantly more difficult to solve than the standard cube, although the techniques follow much the same principles. There are many other sizes of virtual cuboid puzzles ranging from the trivial 3×3 to the 5-dimensional 7×7×7×7×7 which has only been solved twice so far. [1]

  5. List of world records in speedcubing - Wikipedia

    en.wikipedia.org/wiki/List_of_world_records_in...

    The following are the current official speedcubing world records approved by the WCA. [4]Note: For averages of 5 solves, the best time and the worst time are dropped, and the mean of the remaining 3 solves is taken.

  6. Uwe Mèffert - Wikipedia

    en.wikipedia.org/wiki/Uwe_Mèffert

    Uwe Mèffert (28 November 1939 [1] –30 April 2022) was a German puzzle designer and inventor. He manufactured and sold mechanical puzzles in the style of Rubik's Cube since the Cube craze of the 1980s. His first design was the Pyraminx – which he had developed before the original Rubik

  7. God's algorithm - Wikipedia

    en.wikipedia.org/wiki/God's_algorithm

    God's algorithm is a notion originating in discussions of ways to solve the Rubik's Cube puzzle, [1] but which can also be applied to other combinatorial puzzles and mathematical games. [2] It refers to any algorithm which produces a solution having the fewest possible moves (i.e., the solver should not require any more than this number).

  8. Gilles Roux - Wikipedia

    en.wikipedia.org/wiki/Gilles_Roux

    Over a span of years, Gilles Roux developed his own method to solve the 3x3x3 cube. Using a smaller quantity of memorized algorithms than most methods of solving, Roux still found his method to be fast and efficient. The first step of the Roux method is to form a 3×2×1 block. The 3×2×1 block is usually placed in the lower portion of the ...

  9. Skewb Ultimate - Wikipedia

    en.wikipedia.org/wiki/Skewb_Ultimate

    The Skewb Ultimate, originally marketed as the Pyraminx Ball, is a twelve-sided puzzle derivation of the Skewb, produced by German toy-maker Uwe Mèffert. Most versions of this puzzle are sold with six different colors of stickers attached, with opposite sides of the puzzle having the same color; however, some early versions of the puzzle have ...