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Davis 201 Principles of Software Development [12] Don't Make Me Think (Principles of intuitive navigation and information design) [13] The Art of Computer Programming (general computer-science masterpiece by Donald E. Knuth) The Cathedral and the Bazaar - book comparing top-down vs. bottom-up open-source software; The Philosophy of Computer ...
The Pragmatic Programmer: From Journeyman to Master is a book about computer programming and software engineering, written by Andrew Hunt and David Thomas and published in October 1999. [1] [2] [3] It is used as a textbook in related university courses. [4] It was the first in a series of books under the label The Pragmatic Bookshelf.
In software programming, SOLID is a mnemonic acronym for five design principles intended to make object-oriented designs more understandable, flexible, and maintainable. Although the SOLID principles apply to any object-oriented design, they can also form a core philosophy for methodologies such as agile development or adaptive software ...
In October 1984, Brian Kernighan and Rob Pike published a paper called Program Design in the UNIX Environment. In this paper, they criticize the accretion of program options and features found in some newer Unix systems such as 4.2BSD and System V, and explain the Unix philosophy of software tools, each performing one general function: [5]
Download as PDF; Printable version; ... Pages in category "Software development philosophies" ... Domain-driven design; Door problem; E.
The philosophy of computer science is concerned with the philosophical questions that arise within the study of computer science.There is still no common understanding of the content, aims, focus, or topics of the philosophy of computer science, [1] despite some attempts to develop a philosophy of computer science like the philosophy of physics or the philosophy of mathematics.
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Philosophy of design is the study of definitions of design, and the assumptions, foundations, and implications of design. The field, which is mostly a sub-discipline of aesthetics , is defined by an interest in a set of problems, or an interest in central or foundational concerns in design.