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Encapsulation is also possible in non-object-oriented languages. In C, for example, a structure can be declared in the public API via the header file for a set of functions that operate on an item of data containing data members that are not accessible to clients of the API with the extern keyword. [13]
Access modifiers are a specific part of programming language syntax used to facilitate the encapsulation of components. [1] In C++, there are only three access modifiers. C# extends the number of them to six, [2] while Java has four access modifiers, but three keywords for this purpose. In Java, having no keyword before defaults to the package ...
This example demonstrates a way to achieve the information hiding (encapsulation) aspect of object-oriented programming using the C language. If someone wanted to change the definition of struct obj, it would be unnecessary to recompile any other modules in the program that use the obj.h header file unless the API was also changed.
The mechanisms for modular or object-oriented programming that are provided by a programming language are mechanisms that allow developers to provide SoC. [4] For example, object-oriented programming languages such as C#, C++, Delphi, and Java can separate concerns into objects, and architectural design patterns like MVC or MVP can separate presentation and the data-processing (model) from ...
For example, a relational database is encapsulated in the sense that its only public interface is a query language (such as SQL), which hides all the internal machinery and data structures of the database management system. As such, encapsulation is a core principle of good software architecture, at every level of granularity.
In computer programming, field encapsulation involves providing methods that can be used to read from or write to the field rather than accessing the field directly. Sometimes these accessor methods are called getX and setX (where X is the field's name), which are also known as mutator methods.
In this example of a simple class representing a student with only the name stored, one can see the variable name is private, i.e. only visible from the Student class, and the "setter" and "getter" are public, namely the "getName()" and "setName(name)" methods.
Similarly, encapsulation prevents external code from being concerned with the internal workings of an object. This facilitates code refactoring, for example allowing the author of the class to change how objects of that class represent their data internally without changing any external code (as long as "public" method calls work the same way ...