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  2. The Elder Scrolls Online - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_Online

    The Elder Scrolls Online, abbreviated ESO, is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. [ 2 ] [ 3 ] The game is a part of the Elder Scrolls series.

  3. Constructing skill trees - Wikipedia

    en.wikipedia.org/wiki/Constructing_skill_trees

    Constructing skill trees (CST) is a hierarchical reinforcement learning algorithm which can build skill trees from a set of sample solution trajectories obtained from demonstration. CST uses an incremental MAP ( maximum a posteriori ) change point detection algorithm to segment each demonstration trajectory into skills and integrate the results ...

  4. Behavior tree (artificial intelligence, robotics and control)

    en.wikipedia.org/wiki/Behavior_tree_(artificial...

    [15] [5] Event-driven behavior trees solved some scalability issues of classical behavior trees by changing how the tree internally handles its execution, and by introducing a new type of node that can react to events and abort running nodes. Nowadays, the concept of event-driven behavior tree is a standard and used in most of the ...

  5. ESO (disambiguation) - Wikipedia

    en.wikipedia.org/wiki/ESO_(disambiguation)

    ESO may also refer to: Employee stock option (also: executive stock option) Ether Saga Odyssey, a fantasy massively multiplayer online role-playing game; The Elder Scrolls Online, a fantasy massively multiplayer online role-playing game; Existential second-order logic; ESO (motorcycles) Eso (town), Orhionmwon, Edo State, Nigeria

  6. Technology tree - Wikipedia

    en.wikipedia.org/wiki/Technology_tree

    Tech trees started showing up in turn-based strategy games in the early 1990s [citation needed]. The 1991 video game Mega Lo Mania had a tech tree with a system of research levels/epochs that allowed the deployment of better units and defences and is considered to be the first game to combine a technology tree into a Real-time strategy game.

  7. Code.org - Wikipedia

    en.wikipedia.org/wiki/Code.org

    By October 2014, about forty million students had taken the Hour of Code class, [40] and a second Hour of Code was held in December 2014. [41] That year, locations for Hour of Code lessons included Apple retail stores. [42] In December 2016, Canadian Prime Minister Justin Trudeau helped launch the international Hour of Code campaign for 2016. [43]

  8. 1 vs. 100 (American game show) - Wikipedia

    en.wikipedia.org/wiki/1_vs._100_(American_game_show)

    1 vs. 100 is an American game show that was broadcast by NBC from 2006 to 2008 and revived on Game Show Network (GSN) with a new series, which ran from 2010 to 2011. Based on the Dutch game show Eén tegen 100 , the game features a single player (the "1") competing against 100 other contestants (known as "the Mob") in a trivia match.

  9. Code morphing - Wikipedia

    en.wikipedia.org/wiki/Code_morphing

    Code morphing breaks up the protected code into several processor commands or small command snippets and replaces them by others, while maintaining the same end result. Thus the protector obfuscates the code at the intermediate level. [1] Code morphing is a multilevel technology containing hundreds of unique code transformation patterns.