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Fendry Ekel's migration as teenager from Indonesia to Europe was a radical move that has given rise to a continuing fascination for investigating his surroundings. Architecture and the urban landscape is a perfect setting where abstraction and figuration meet each other in reality.
Flash Art is a contemporary art magazine, and an Italian and international publishing house. Originally published bilingually, both in Italian and in English, since 1978 is published in two separate editions, Flash Art Italia (Italian) and Flash Art International (English). Since September 2020, the magazine is seasonal, and said editions are ...
Mat Benote is a contemporary American artist associated with the graffiti urban art movement. He is most commonly known for placing fine art in museums and public spaces. [ 1 ] His work has been displayed in many museums including the Guggenheim in New York City [ 2 ] and the Los Angeles County Museum. [ 3 ]
In 2006, Consorti took part in "Garten Eden – Der Garten in der Kunst seit 1900" in Emden, Germany, and was one of the Italian artists chosen to represent Italy in the nature and metamorphosis expositions at the Urban Planning Exhibition Center in Shanghai and the Millennium Art Museum in Beijing.
Bullseye Art was a New York City-based art collective that pioneered art and animation on the web. Founded in 1995 by Josh Kimberg, Nick Cogan and Ryan Edwards, [ 1 ] the company gained fame for creating unique and offbeat interactive cartoons made using Macromedia Flash .
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Urban art combines street art, guerrilla art, and graffiti and is often used to summarize all visual art forms arising in urban areas, being inspired by urban architecture or present urban lifestyle. Because the urban arts are characterized by existing in the public space, they are often viewed as vandalism and destruction of private property.
Invader's pop art may seem shallow, but by taking the risk of illegally re-contextualizing video game characters in an urban environment that provides more chaotic social interaction than a gamer's bedroom, he makes a statement about the desensitizing nature of video games and consumer culture.