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  2. Manifest and latent functions and dysfunctions - Wikipedia

    en.wikipedia.org/wiki/Manifest_and_latent...

    Manifest functions are the consequences that people see, observe or even expect. It is explicitly stated and understood by the participants in the relevant action. The manifest function of a rain dance, according to Merton in his 1957 Social Theory and Social Structure, is to produce rain, and this outcome is intended and desired by people participating in the ritual.

  3. Robert K. Merton - Wikipedia

    en.wikipedia.org/wiki/Robert_K._Merton

    His example from his 1949 piece, "Manifest and Latent Functions", was an analysis of political machines. Manifest and latent functions were devised to prelude the inadvertent confusion between conscious motivations for social behavior and its objective consequences. [ 27 ]

  4. Mark D. Griffiths - Wikipedia

    en.wikipedia.org/wiki/Mark_D._Griffiths

    He is best recognised for his work on gambling and game addiction where, for example, he explores how people from different ages are drawn to gambling. For example, he has reported that demo versions and online "skill schools" where players gamble with points rather than money appeal more to teenagers than adults. [ 9 ]

  5. Risk aversion (psychology) - Wikipedia

    en.wikipedia.org/wiki/Risk_aversion_(psychology)

    Most theoretical analyses of risky choices depict each option as a gamble that can yield various outcomes with different probabilities. [2] Widely accepted risk-aversion theories, including Expected Utility Theory (EUT) and Prospect Theory (PT), arrive at risk aversion only indirectly, as a side effect of how outcomes are valued or how probabilities are judged. [3]

  6. Iowa gambling task - Wikipedia

    en.wikipedia.org/wiki/Iowa_gambling_task

    The task was originally presented simply as the Gambling Task, or the "OGT". Later, it has been referred to as the Iowa gambling task and, less frequently, as Bechara's Gambling Task. [4] The Iowa gambling task is widely used in research of cognition and emotion. A recent review listed more than 400 papers that made use of this paradigm. [5]

  7. Latent and observable variables - Wikipedia

    en.wikipedia.org/wiki/Latent_and_observable...

    Many observable variables can be aggregated in a model to represent an underlying concept, making it easier to understand the data. In this sense, they serve a function similar to that of scientific theories. At the same time, latent variables link observable "sub-symbolic" data in the real world to symbolic data in the modeled world.

  8. Gambler's fallacy - Wikipedia

    en.wikipedia.org/wiki/Gambler's_fallacy

    An example of the gambler's fallacy occurred in a game of roulette at the Monte Carlo Casino on August 18, 1913, when the ball fell in black 26 times in a row. This was an extremely unlikely occurrence: the probability of a sequence of either red or black occurring 26 times in a row is ( ⁠ 18 / 37 ⁠ ) 26-1 or around 1 in 66.6 million ...

  9. Item response theory - Wikipedia

    en.wikipedia.org/wiki/Item_response_theory

    IRT is based on the idea that the probability of a correct/keyed response to an item is a mathematical function of person and item parameters. (The expression "a mathematical function of person and item parameters" is analogous to Lewin's equation, B = f(P, E), which asserts that behavior is a function of the person in their environment.) The ...

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