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In 1998, George A. Romero directed a television commercial for the video game Resident Evil 2. The original game's director, Shinji Mikami, is a fan of Romero and had been influenced by his films. The commercial was only shown in Japan, but impressed Sony enough for them to ask him to write and direct Resident Evil. Romero stated that he had ...
The player, controlling Chris Redfield, can use defensive weapons such as daggers when grabbed by zombies.The game features 3D models over pre-rendered backgrounds.. Resident Evil is a survival horror game where the player controls the on-screen character from a third-person perspective to interact with the environment.
Resident Evil is a biopunk [1] action horror film series based on the Japanese video game franchise by Capcom. The German studio Constantin Film bought the rights to adapt the series to live action in January 1997.
Here's how the Resident Evil movie and TV show adaptations, from Paul W.S. Anderson to the new Netflix show, fit together. Resident Evil Adaptations Explained: A Licker’s Guide to 20 Years of ...
Resident Evil, known as Biohazard (バイオハザード, Baiohazādo) in Japan, is a Japanese horror game series and media franchise created by Capcom.It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments inhabited by zombies and other mutated creatures.
Resident Evil (2002 video game), a survival horror video game; Resident Evil, a 2002 action horror film This page was last edited on 3 October ...
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The game revolves around the personal stories and tragedies in the Resident Evil series. The game is composed of four scenarios that retell and recapitulate the events of Resident Evil 2 and Resident Evil — Code: Veronica; A hidden scenario Darkness Falls focuses on Jack Krauser and serves as a prequel to Resident Evil 4