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  2. Pentagonal trapezohedron - Wikipedia

    en.wikipedia.org/wiki/Pentagonal_trapezohedron

    Ten ten-sided dice. The pentagonal trapezohedron was patented for use as a gaming die (i.e. "game apparatus") in 1906. [1] These dice are used for role-playing games that use percentile-based skills; however, a twenty-sided die can be labeled with the numbers 0-9 twice to use for percentages instead.

  3. Dice pool - Wikipedia

    en.wikipedia.org/wiki/Dice_pool

    Dice pool systems generally use a single size of die, the most common being six-or ten-sided dice (d6s or d10s), though in some games a character's Attributes or Skills may determine the size of the dice in the pool, as well as their number (such as Deadlands). While such games may require different sized dice for different rolls, the dice in a ...

  4. Chō-han - Wikipedia

    en.wikipedia.org/wiki/Chō-han

    The game uses two standard six-sided dice, which are shaken in a bamboo cup or bowl by a dealer. The cup is then overturned onto the floor. Players then place their wagers on whether the sum total of numbers showing on the two dice will be "Chō" (even) or "Han" (odd). The dealer then removes the cup, displaying the dice.

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  6. Intransitive dice - Wikipedia

    en.wikipedia.org/wiki/Intransitive_dice

    Consider the following set of dice. Die A has sides 2, 2, 4, 4, 9, 9. Die B has sides 1, 1, 6, 6, 8, 8. Die C has sides 3, 3, 5, 5, 7, 7. The probability that A rolls a higher number than B, the probability that B rolls higher than C, and the probability that C rolls higher than A are all ⁠ 5 / 9 ⁠, so this set of dice is intransitive. In ...

  7. Dice notation - Wikipedia

    en.wikipedia.org/wiki/Dice_notation

    7th Sea and Legend of the Five Rings use only 10-sided dice, so it omits the number of sides, using notation of the form , meaning "roll eight ten-sided dice, keep the highest six, and sum them."Although using a roll and keep system, Cortex Plus games all use roll all the dice of different sizes and keep two (normally the two best), although a ...

  8. Sicherman dice - Wikipedia

    en.wikipedia.org/wiki/Sicherman_dice

    Crazy dice is a mathematical exercise in elementary combinatorics, involving a re-labeling of the faces of a pair of six-sided dice to reproduce the same frequency of sums as the standard labeling. The Sicherman dice are crazy dice that are re-labeled with only positive integers .

  9. Sho (board game) - Wikipedia

    en.wikipedia.org/wiki/Sho_(board_game)

    The Tibetan game of sho in progress. The "board" is formed by a circular line of shells, typically sixty-four in number. Each player (or team) has nine identical playing pieces, which are usually old coins. In any case, the playing pieces have to be stackable. Two six-sided dice are used.