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  2. Connectix Virtual Game Station - Wikipedia

    en.wikipedia.org/wiki/Connectix_Virtual_Game_Station

    Graphics could be run full screen, at full speed. Several PlayStation-type hand controllers became available with VGS in mind. The only lacking features were the ability to receive DualShock force-feedback or use light-guns. [citation needed] VGS was initially released for NTSC based PlayStation games but later versions were made for PAL based ...

  3. DualShock - Wikipedia

    en.wikipedia.org/wiki/DualShock

    DS4Windows is an open-source software application that allows various PlayStation controllers to be used on PCs running versions of Microsoft Windows up to 11 by emulating a virtual Xbox or DualShock 4 controller. Specifically, this is relevant for DualShock 3, DualShock 4 and DualSense controllers, enabling them to function effectively on PC ...

  4. shadPS4 - Wikipedia

    en.wikipedia.org/wiki/ShadPS4

    [10] [9] [23] In early September rendering was greatly improved, with support being added for screen light occlusion, depth of field, dynamic lighting, and shadows. [24] By December 7, 2024, version 0.4.1 was in development and hit a huge milestone in getting games based on Unity to run on Windows, which meant dozens, if not hundreds of games ...

  5. PCSX2 - Wikipedia

    en.wikipedia.org/wiki/PCSX2

    PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and texture filtering. [6]

  6. PCSX-Reloaded - Wikipedia

    en.wikipedia.org/wiki/PCSX-Reloaded

    PCSX supports network play and external plugins as used by ePSXe.As with many modern emulators, PCSX-Reloaded supports savestates and also has Save Rewind feature (currently only OSX and Linux version), Support for ECM files (currently only OS X and Linux version), Support for Libarchive (currently only OSX and Linux version), widescreen hack and makes use of plug-ins to emulate GPU, SPU, and ...

  7. List of game controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_controllers

    PlayStation controller: PlayStation: Connectivity: PlayStation controller port Input: 10 digital buttons, D-pad: December 3, 1994 [16] Virtual Boy controller: Virtual Boy: Connectivity: Virtual Boy controller port Input: 2 D-pads, 6 digital buttons, power switch July 21, 1995 [17] [18] Apple Pippin controller: Apple Pippin: Connectivity: P-ADB

  8. PlayStation controller - Wikipedia

    en.wikipedia.org/wiki/PlayStation_controller

    In 1995, a revised version of the PlayStation controller (model SCPH-1080) was introduced with the North American and European launch models of the PlayStation on the 9th and 29th of September respectively. It is 10% larger than the original Japan launch model, featuring slightly longer grip handles and a longer cord with a ferrite bead.

  9. PlayStation 4 system software - Wikipedia

    en.wikipedia.org/wiki/PlayStation_4_system_software

    The native operating system of the PlayStation 4 is Orbis OS, which is a fork of FreeBSD version 9.0 which was released on January 12, 2012. [6] [7] The software development kit (SDK) is based on LLVM and Clang, [8] which Sony has chosen due to its conformant C and C++ front-ends, C++11 support, compiler optimization and diagnostics. [9]