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Raging Loop (レイジングループ, Reijingu Rūpu, stylized as Rei-Jin-G-Lu-P) is a Japanese visual novel video game developed and published by Kemco in cooperation with Dwango. It was released for Android and iOS on December 3, 2015, and was later ported to PlayStation Vita, PlayStation 4, Nintendo Switch, and Windows in 2017. An English ...
Loopers is a Japanese science fiction horror visual novel developed by Key, a brand of Visual Arts. It was released on May 28, 2021 for Windows and is Key's 15th game overall. An English version was released on Steam in June 2023. It was ported to iOS and Android devices, as well as the Nintendo Switch and PlayStation 4.
Momotype is a visual novel, and as such its gameplay consists primarily of reading dialogue that is presented to the player and occasionally making a choice (the player gets to choose what meals to feed Momo, and what programs he's allowed to watch on TV), but these have no real outcome on how the game ends.
Coffee Talk is a visual novel, and as such, its gameplay consists mostly of reading dialogue. This dialogue is periodically broken up by a minigame in which the player brews various drinks using the ingredients in the coffee shop. Certain drinks give the player the option to create latte art. The drinks made by the player can have an effect on ...
Kanon is a romance visual novel in which the player assumes the role of Yuichi Aizawa. [1] Much of its gameplay is spent on reading the story's narrative and dialogue. Kanon follows a branching plot line with multiple endings, and depending on the decisions that the player makes during the game, the plot will progress in a specific direction.
A scene in Steins;Gate depicting the phone trigger system. The player can select a blue hyperlink to reply to the message. Steins;Gate ' s gameplay requires little interaction from the player as most of the duration of the game is spent reading the text that appears on the screen, which represents either the dialogue between the various characters or the thoughts of the protagonist.
Visual novels are distinguished from other game types by their generally minimal gameplay. Typically the majority of player interaction is limited to clicking to keep the text, graphics and sound moving as if they were turning a page (many recent games offer "play" or "fast-forward" toggles that make this unnecessary), while making narrative choices along the way.
Eliza is a visual novel. The player takes the role of Evelyn, a young woman who was initially successful in the high-tech industry of Seattle before burning out, and was mostly disconnected from life for about three years.